var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"sample0",
			"sample1",
			"sample2",
			"sample3",
			"MT0",
			"A1",
			"A2",
			"A3",
			"A4",
			"A5",
			"A6",
			"A7",
			"A8",
			"A9",
			"A10",
			"A11",
			"A12",
			"B1",
			"A13",
			"A14",
			"A15",
			"A16",
			"A17",
			"A18",
			"A19",
			"A20",
			"A21",
			"A22",
			"A23",
			"A24",
			"B2"
		],
		"floorPartitions": [],
		"images": [
			"UN.jpg",
			"bg.jpg",
			"bg2.jpg",
			"brave.png",
			"hero.png",
			"hero2.png",
			"m1.jpg",
			"m2.jpg",
			"m3.jpg",
			"winskin.png"
		],
		"tilesets": [
			"magictower.png",
			"1.png"
		],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"1.mp3",
			"2.mp3",
			"bgm.mp3"
		],
		"sounds": [
			"094-Attack06.ogg",
			"attack.mp3",
			"bomb.mp3",
			"centerFly.mp3",
			"door.mp3",
			"equip.mp3",
			"floor.mp3",
			"item.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"zone.mp3"
		],
		"fonts": [],
		"nameMap": {
			"背景图.jpg": "bg.jpg",
			"背景音乐.mp3": "bgm.mp3"
		},
		"levelChoose": [],
		"equipName": [
			"武器",
			"盾牌"
		],
		"startBgm": null,
		"styles": {
			"startBackground": "project/images/bg.jpg",
			"startVerticalBackground": "project/images/bg.jpg",
			"startLogoStyle": "color: white",
			"startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/materials/L.png) repeat",
			"statusTopBackground": "url(project/materials/S.png) repeat",
			"toolsBackground": "url(project/materials/X.png) repeat",
			"floorChangingStyle": "background-color: black; color: white",
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"borderColor": [
				204,
				204,
				204,
				1
			],
			"selectColor": [
				255,
				215,
				0,
				1
			],
			"font": "Verdana"
		}
	},
	"firstData": {
		"title": "自我连接",
		"name": "Self",
		"version": "Ver 2.7.2",
		"floorId": "MT0",
		"hero": {
			"image": "hero.png",
			"animate": false,
			"name": "小雨",
			"lv": 1,
			"hpmax": 9999,
			"hp": 100,
			"manamax": -1,
			"mana": 0,
			"atk": 1,
			"def": 0,
			"mdef": 0,
			"money": 1,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {
					"book": 1
				},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 9
			},
			"flags": {},
			"followers": [],
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "检查bgm状态，下同"
			},
			{
				"type": "function",
				"function": "function(){\ncore.control.checkBgm()\n}"
			},
			{
				"type": "if",
				"condition": "core.flags.startDirectly",
				"true": [
					{
						"type": "comment",
						"text": "直接开始游戏，设置初始化数据"
					},
					{
						"type": "function",
						"function": "function(){\ncore.events.setInitData('')\n}"
					}
				],
				"false": [
					{
						"type": "comment",
						"text": "动态生成难度选择项"
					},
					{
						"type": "function",
						"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\"text\": one[0], \"action\": [\n\t\t{\"type\": \"function\", \"function\": \"function() { core.status.hard = '\"+one[1]+\"'; core.events.setInitData('\"+one[1]+\"'); }\"}\n\t]});\n})\ncore.insertAction({\"type\": \"choices\", \"choices\": choices});\n}"
					}
				]
			},
			{
				"type": "hideImage",
				"code": 1,
				"time": 0
			},
			{
				"type": "comment",
				"text": "成功选择难度"
			},
			{
				"type": "break"
			},
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			}
		],
		"startText": [
			{
				"type": "comment",
				"text": "初始剧情"
			}
		],
		"shops": [
			{
				"id": "shop1",
				"text": "\t[连接]使用10点经验来换取：",
				"textInList": "连接",
				"mustEnable": false,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+${200*flag:shangdian}",
						"need": "status:exp>=10",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "10"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "200*flag:shangdian"
							}
						]
					},
					{
						"text": "攻击+${1*flag:shangdian}",
						"need": "status:exp>=10",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "10"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "1*flag:shangdian"
							}
						]
					},
					{
						"text": "防御+${1*flag:shangdian}",
						"need": "status:exp>=10",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "10"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "1*flag:shangdian"
							}
						]
					},
					{
						"text": "护盾+${10*flag:shangdian}",
						"need": "status:exp>=10",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "10"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "10*flag:shangdian"
							}
						]
					}
				]
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "20",
				"title": "",
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "10"
					}
				]
			},
			{
				"need": "40",
				"title": "",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redGem": 1,
		"blueGem": 1,
		"greenGem": 5,
		"redPotion": 100,
		"bluePotion": 200,
		"yellowPotion": 400,
		"greenPotion": 800,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"animateSpeed": 400,
		"statusCanvasRowsOnMobile": 3,
		"floorChangeTime": 200
	},
	"flags": {
		"statusBarItems": [
			"enableFloor",
			"enableHP",
			"enableAtk",
			"enableDef",
			"enableMDef",
			"enableExp",
			"enableKeys",
			"enablePZF"
		],
		"flyNearStair": false,
		"flyRecordPosition": false,
		"steelDoorWithoutKey": true,
		"itemFirstText": false,
		"equipboxButton": false,
		"enableAddPoint": true,
		"enableNegativeDamage": false,
		"betweenAttackMax": false,
		"useLoop": true,
		"startUsingCanvas": true,
		"statusCanvas": false,
		"displayEnemyDamage": true,
		"displayCritical": true,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableRouteFolding": true,
		"disableShopOnDamage": false,
		"blurFg": false
	}
}