main.floors.MT200=
{
    "floorId": "MT200",
    "title": "主塔 200 层",
    "name": "200",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 3,
    "defaultGround": "ground",
    "bgm": "section3.mp3",
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:hpRecord",
            "value": "status:hp"
        },
        {
            "type": "setValue",
            "name": "flag:moneyRecord",
            "value": "status:money"
        },
        "\t[疾风精灵,jl_jifeng]已记录生命 ${flag:hpRecord} 金币 ${flag:moneyRecord}",
        "\t[疾风精灵,jl_jifeng]易伤 破甲 时间法则 白精灵祝福 等效果均已清空",
        {
            "type": "setValue",
            "name": "status:def",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:atk",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:hudun",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:baiFlag",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:baiLvNum",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "item:book",
            "value": "1"
        },
        {
            "type": "setValue",
            "name": "status:pojiaFlag",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:yishangFlag",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "status:timeRuleFlag",
            "value": "0"
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "1,1": [
            {
                "type": "setValue",
                "name": "status:hp",
                "value": "50005"
            },
            {
                "type": "setValue",
                "name": "status:atk",
                "value": "55000"
            },
            {
                "type": "setValue",
                "name": "status:def",
                "value": "5000"
            },
            "\t[疾风精灵,jl_jifeng]这里是测试 冰结魔女的理智丢失的伤害\n现在攻击已设置为55000 能直接先手秒杀冰结魔女\n但受到理智丢失效果 攻击冰结魔女后 会立即攻击自己一次\n仍然受到 自己攻击-自己防御 的50000点伤害 ",
            "\t[疾风精灵,jl_jifeng]旁边设置了一只 无回光属性 的冰结魔女 现在攻击她 生命会掉至5"
        ],
        "1,11": [
            "\t[疾风精灵,jl_jifeng]我是负责测试 白精灵大人 等级Lv2+ 每回合都格挡伤害的效果\n这是一种单独的测试 排除了自动格挡60当总伤害的影响\n(魔法笔记升级白精灵后的效果)",
            {
                "type": "setValue",
                "name": "status:baiFlag",
                "value": "0"
            },
            {
                "type": "setValue",
                "name": "status:baiLvNum",
                "value": "1"
            },
            {
                "type": "setValue",
                "name": "status:hudun",
                "value": "60"
            },
            {
                "type": "setValue",
                "name": "status:atk",
                "value": "70"
            },
            {
                "type": "setValue",
                "name": "status:def",
                "value": "0"
            },
            "\t[疾风精灵,jl_jifeng]现在此状态 将攻击3次红袍怪 红袍怪攻击勇者2次 每回合格挡60伤害\n勇者每回合造成 70-30 = 40点\n受到怪物 (95-防御(0) - 60(格挡效果)) x 2 = 70的伤害 (计入怪物手册的预伤估算)\n原本受伤95 x 2 =190 点"
        ],
        "9,1": [
            {
                "type": "setValue",
                "name": "status:hp",
                "value": "100"
            },
            {
                "type": "setValue",
                "name": "status:hudun",
                "value": "60"
            },
            {
                "type": "setValue",
                "name": "status:baiFlag",
                "value": "1"
            },
            {
                "type": "setValue",
                "name": "status:baiLvNum",
                "value": "0"
            },
            {
                "type": "setValue",
                "name": "status:atk",
                "value": "43"
            },
            {
                "type": "setValue",
                "name": "status:def",
                "value": "30"
            },
            "\t[疾风精灵,jl_jifeng]获得白精灵初始效果 免疫60点以下的怪物手册预测伤害\n(17层 白精灵的原始效果 不计入怪物手册的显伤)",
            "\t[疾风精灵,jl_jifeng]现在攻击右边的骷髅士兵 不会受伤。攻击大蝙蝠会减免60点伤害 最终扣血10点"
        ],
        "8,1": [
            "\t[疾风精灵,jl_jifeng]已清空 白精灵所有效果 视为未获得白精灵祝福",
            {
                "type": "setValue",
                "name": "status:hudun",
                "value": "0"
            },
            {
                "type": "setValue",
                "name": "status:baiFlag",
                "value": "0"
            },
            {
                "type": "setValue",
                "name": "status:baiLvNum",
                "value": "0"
            }
        ],
        "6,8": [
            {
                "type": "setBlock",
                "number": "E426",
                "loc": [
                    [
                        2,
                        1
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "badPrincess",
                "loc": [
                    [
                        6,
                        2
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "bigBat",
                "loc": [
                    [
                        11,
                        1
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "skeletonSoilder",
                "loc": [
                    [
                        11,
                        2
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "demon",
                "loc": [
                    [
                        2,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "E460",
                "loc": [
                    [
                        3,
                        4
                    ]
                ]
            },
            {
                "type": "setBlock",
                "number": "redPriest",
                "loc": [
                    [
                        3,
                        11
                    ]
                ]
            },
            {
                "type": "tip",
                "text": "复活了这层所有的怪物"
            }
        ],
        "9,10": [
            "\t[疾风精灵,jl_jifeng]我是负责临时开启各个祝福效果的疾风精灵",
            {
                "type": "choices",
                "text": "\t[疾风精灵,jl_jifeng]需要开启哪一项",
                "choices": [
                    {
                        "text": "开启 20%破甲效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:pojiaFlag",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:nowShield",
                                "value": "'windRule'"
                            }
                        ]
                    },
                    {
                        "text": "开启 30%易伤效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:yishangFlag",
                                "value": "1"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:nowWeapon",
                                "value": "'y123'"
                            }
                        ]
                    },
                    {
                        "text": "开启 时间法则的恢复效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:timeRuleFlag",
                                "value": "1"
                            },
                            "\t[疾风精灵,jl_jifeng]时间法则的生命恢复效果 并不会 体现在怪物手册的预测伤害上\n是战斗之后的事件"
                        ]
                    },
                    {
                        "text": "不需要",
                        "icon": "jl_jifeng",
                        "action": []
                    }
                ]
            }
        ],
        "10,10": [
            "\t[疾风精灵,jl_jifeng]我是负责关闭各个祝福效果的疾风精灵",
            {
                "type": "choices",
                "text": "\t[疾风精灵,jl_jifeng]需要关闭哪一项",
                "choices": [
                    {
                        "text": "关闭 20%破甲效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:pojiaFlag",
                                "value": "0"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:nowShield",
                                "value": "null"
                            }
                        ]
                    },
                    {
                        "text": "关闭 30%易伤效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:yishangFlag",
                                "value": "0"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:nowWeapon",
                                "value": "null"
                            }
                        ]
                    },
                    {
                        "text": "关闭 时间法则的恢复效果",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:timeRuleFlag",
                                "value": "0"
                            }
                        ]
                    },
                    {
                        "text": "不需要",
                        "icon": "jl_jifeng",
                        "action": []
                    }
                ]
            }
        ],
        "11,6": [
            {
                "type": "choices",
                "text": "\t[疾风精灵,jl_jifeng]要返回21层吗",
                "choices": [
                    {
                        "text": "返回",
                        "icon": "jl_jifeng",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:hp",
                                "value": "flag:hpRecord"
                            },
                            {
                                "type": "setValue",
                                "name": "status:money",
                                "value": "flag:moneyRecord"
                            },
                            "\t[疾风精灵,jl_jifeng]生命金币已还原",
                            {
                                "type": "insert",
                                "name": "潮汐祝福变更"
                            },
                            {
                                "type": "changeFloor",
                                "floorId": "MT21",
                                "loc": [
                                    10,
                                    6
                                ]
                            }
                        ]
                    },
                    {
                        "text": "再看看",
                        "icon": "jl_jifeng",
                        "action": []
                    }
                ]
            }
        ],
        "7,6": [
            "\t[潮汐祝福-月,jl_chaoxi]这里是校准伤害的测试层 因为空中区域每次一加入新词条 可能会影响原本的机制",
            "\t[潮汐祝福-月,jl_chaoxi]例如：\n每回合的格挡 和决斗词条组合\n时间法则的生命恢复和 冰结诅咒组合\n现所有词条、祝福、各个组合的伤害机制已全部修正",
            "\t[潮汐祝福-月,jl_chaoxi]其实最后的17层 boss的神罚技 时间法则的恢复 触发了两次。\n但由于是最终决战 就当时之精灵大人 即兴发挥啦"
        ],
        "1,4": [
            "\t[疾风精灵,jl_jifeng]我是负责测试 怪物绝对防御-减伤40%词条 的疾风精灵",
            "\t[疾风精灵,jl_jifeng]右边有一只没有减伤40%词条的魔神武士 可以更直观地看到对比",
            {
                "type": "setValue",
                "name": "status:atk",
                "value": "2300"
            },
            {
                "type": "setValue",
                "name": "status:def",
                "value": "1000"
            },
            {
                "type": "setValue",
                "name": "status:hp",
                "value": "500000"
            },
            "\t[疾风精灵,jl_jifeng]另外怪物的 绝对防御 从机制上会显得非常肉\n例如 勇者造成850伤害 此词条使此次伤害降低至 850*0.6=510\n即使光明精灵的易伤30%祝福 也仅能使伤害提升至 510*1.3=663"
        ]
    },
    "changeFloor": {},
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [315,315,315,315,315,315,315,315,315,315,315,315,315],
    [315,350,426,  0,  0,  0,  0,  1,350,350,  0,206,315],
    [315,  0,  0,  0,  0,  0,251,  1,  0,  0,  0,210,315],
    [315,  1,  1,  1,  0,  0,  0,  1,  0,  0,  0,  0,315],
    [315,350,242,460,  0,  0,  0,  0,  0,  0,  0,  0,315],
    [315,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,315],
    [315,  0,  0,  0,  0,  0,  0,346,  0,  0, 94,350,315],
    [315,  1,  1,  1,  0,  0,  0,  0,  0,  0,  0,  0,315],
    [315,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,315],
    [315,  0,  0,  0,  0,  0,  0,  0,  1,  0,  0,  0,315],
    [315,  0,  0,  0,  1,  0,  0,  0,  1,350,350,  0,315],
    [315,350,  0,218,  1,  0,  0,  0,  1,  0,  0,  0,315],
    [315,315,315,315,315,315,315,315,315,315,315,315,315]
],
    "bgmap": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,395,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0, 91, 91,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "fgmap": [

],
    "weather": "snow\n6"
}