main.floors.MT55=
{
    "floorId": "MT55",
    "title": "空中 第1层",
    "name": "55",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 10,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:55_mzl",
            "value": "3"
        },
        {
            "type": "setValue",
            "name": "flag:foundManaNoteFlag",
            "value": "0"
        },
        {
            "type": "setValue",
            "name": "flag:54_Flag",
            "value": "1"
        },
        {
            "type": "setValue",
            "name": "flag:55Open_Flag",
            "value": "0"
        }
    ],
    "eachArrive": [
        {
            "type": "if",
            "condition": "(flag:linxiFlag===1)",
            "true": [
                {
                    "type": "insert",
                    "name": "潮汐祝福变更"
                }
            ],
            "false": [
                {
                    "type": "insert",
                    "name": "潮汐祝福"
                }
            ]
        }
    ],
    "parallelDo": "",
    "events": {
        "5,5": [
            {
                "type": "moveHero",
                "time": 200,
                "steps": [
                    "down:1"
                ]
            },
            {
                "type": "sleep",
                "time": 1000
            },
            {
                "type": "changePos",
                "loc": [
                    5,
                    6
                ],
                "direction": "up"
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "jl_jifeng",
                "loc": [
                    [
                        5,
                        5
                    ]
                ],
                "floorId": "MT55",
                "time": 300
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "N405",
                "loc": [
                    [
                        5,
                        5
                    ]
                ],
                "floorId": "MT55"
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "N404",
                "loc": [
                    [
                        5,
                        5
                    ]
                ],
                "floorId": "MT55"
            },
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[神魔武士,demon]你瞅啥？",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵,N404]瞅你咋滴",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[神魔武士,demon]老子杀人不长眼 从哪来滚回哪去",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵,N404]不眨眼 那你眼睛不干吗",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[神魔武士,demon]我让你们砍我一百下 眨下眼睛算我输",
            "\t[疾风精灵,N404]那你眼睛不干吗？",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[神魔武士,demon]看到老子的大刀了没 一刀能砍你这样的小不点一百个",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵,N404]我在想 你眼睛到底干不干？",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[神魔武士,demon]...",
            "\t[神魔武士,demon]你是听不明白我说话的重点吗 这是眼睛会不会干的事情吗 别踏马再问眼睛干 还是不干了 OK？",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵,jl_jifeng]...又被骂了",
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        5,
                        5
                    ]
                ],
                "floorId": "MT55",
                "time": 300
            },
            {
                "type": "hide",
                "remove": true
            }
        ]
    },
    "changeFloor": {
        "9,9": {
            "floorId": "MT56",
            "stair": "downFloor"
        },
        "3,2": {
            "floorId": "MT54",
            "stair": "upFloor"
        }
    },
    "beforeBattle": {
        "7,7": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:55_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:55_mzl"
            }
        ],
        "9,7": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:55_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:55_mzl"
            }
        ],
        "4,9": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:55_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:55_mzl"
            }
        ]
    },
    "afterBattle": {
        "7,7": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('55_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"55_mzl\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "(flag:55Open_Flag===1)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            8,
                            6
                        ]
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:55Open_Flag",
                "value": "1"
            },
            {
                "type": "setValue",
                "name": "flag:55_mzl",
                "operator": "-=",
                "value": "1"
            }
        ],
        "9,7": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('55_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"55_mzl\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "if",
                "condition": "(flag:55Open_Flag===1)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            8,
                            6
                        ]
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:55Open_Flag",
                "value": "1"
            },
            {
                "type": "setValue",
                "name": "flag:55_mzl",
                "operator": "-=",
                "value": "1"
            }
        ],
        "4,9": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('55_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"55_mzl\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:55_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:55_mzl",
                "operator": "-=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,322, 88,322,322,322,322,322,322,322,  4,  4],
    [  4,  4,322,  0,  0,  0,322,430,476,475,322,  4,  4],
    [  4,  4,322,322,322,  0,322,447,447,371,322,  4,  4],
    [  4,  4,322, 32,365,  0,242,243,441,431,322,  4,  4],
    [  4,  4,322,322,322,  0,322,322, 85,322,322,  4,  4],
    [  4,  4,322,371,322,  0,322,391,  0,391,322,  4,  4],
    [  4,  4,322, 31,322,  0,322,  0,  0,  0,322,  4,  4],
    [  4,  4,322,243,391,  0,  0,  0,  0, 87,322,  4,  4],
    [  4,  4,322,322,322,322,322,322,322,322,322,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4]
],
    "bgmap": [

],
    "fgmap": [

],
    "upFloor": [
        8,
        9
    ],
    "downFloor": [
        3,
        3
    ],
    "bgm": "section5.mp3",
    "cannotViewMap": true
}