main.floors.MT58=
{
    "floorId": "MT58",
    "title": "空中 第4层",
    "name": "58",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 10,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:58_mzl_2",
            "value": "3"
        },
        {
            "type": "setValue",
            "name": "flag:58_mzl",
            "value": "2"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                5,
                9
            ],
            "direction": "left"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                5,
                9
            ],
            "direction": "right"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                5,
                9
            ],
            "direction": "up"
        },
        {
            "type": "sleep",
            "time": 500
        },
        "\t[hero]哈基月 那是？",
        "\t[潮汐精灵-月,jl_chaoxi]果然是疾风精灵",
        "\t[hero]我一直想问 疾风精灵 全塔不都是疾风精灵么",
        "\t[潮汐精灵-月,jl_chaoxi]准确来说 之前见到的疾风精灵 都只是她的分身 或者说分身的分身",
        "\t[潮汐精灵-月,jl_chaoxi]只有她能提供疾风祝福"
    ],
    "eachArrive": [
        {
            "type": "if",
            "condition": "(flag:linxiFlag===1)",
            "true": [
                {
                    "type": "insert",
                    "name": "潮汐祝福变更"
                }
            ],
            "false": [
                {
                    "type": "insert",
                    "name": "潮汐祝福"
                }
            ]
        }
    ],
    "parallelDo": "",
    "events": {
        "6,3": [
            "\t[疾风精灵-巡,N340]月 你怎么来到这里了",
            {
                "type": "show",
                "loc": [
                    [
                        4,
                        7
                    ]
                ],
                "floorId": "MT54"
            },
            "\t[潮汐精灵-月,jl_chaoxi]说来话长 这里太危险了 不是说话的地方 我们先走",
            {
                "type": "pauseBgm"
            },
            {
                "type": "sleep",
                "time": 500
            },
            "\t[魔神武士,demon]你们走不了了",
            "\t[潮汐精灵-月,jl_chaoxi]!",
            {
                "type": "playSound",
                "name": "10F.mp3"
            },
            {
                "type": "sleep",
                "time": 1000
            },
            {
                "type": "setBlock",
                "number": "demonPriest",
                "loc": [
                    [
                        4,
                        7
                    ]
                ],
                "time": 300
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "demon",
                "loc": [
                    [
                        6,
                        5
                    ]
                ],
                "time": 300
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "setBlock",
                "number": "badPrincess",
                "loc": [
                    [
                        6,
                        6
                    ]
                ],
                "time": 300
            },
            {
                "type": "sleep",
                "time": 1000
            },
            {
                "type": "changePos",
                "loc": [
                    6,
                    4
                ],
                "direction": "down"
            },
            "\t[魔神武士,demon]敢闯入这里 看来下塔 已经沦陷了 有我当年杀人不眨眼实力的潜力 可惜 遇到我还得练练",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵-巡,N340]那个",
            "\t[魔神武士,demon]怎么 现在知道怕了？",
            "\t[疾风精灵-巡,N340]不眨眼 你眼睛干不干",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[潮汐精灵-月,jl_chaoxi]啊",
            "\t[hero]啊",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[魔神武士,demon]...",
            "\t[魔神武士,demon]马德 你们这些长翅膀的小玩意 脑子是不是都有问题 我说我杀人不眨眼 都问我眼睛干不干？这是眼睛会不会干的事情吗？",
            "\t[魔神武士,demon]别踏马再问眼睛干不干了 OK？",
            {
                "type": "sleep",
                "time": 500
            },
            "\t[潮汐精灵-月,jl_chaoxi]看来完全激怒他了",
            {
                "type": "playSound",
                "name": "changkuang.mp3"
            },
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵-巡,N340]......",
            "\t[疾风精灵-巡,N340]...",
            "\t[疾风精灵-巡,N340]呵呵 这么多年来 自从这该死的花门消失后 我疾风精灵想要走",
            "\t[疾风精灵-巡,N340]就凭你们 还留不住",
            "\t[魔神武士,demon]是么 打败我 我就回答你眼睛干不干",
            {
                "type": "sleep",
                "time": 1000
            },
            "\t[疾风精灵-巡,N340]风之极",
            "\t[疾风精灵-巡,N340]猖狂！",
            {
                "type": "move",
                "loc": [
                    6,
                    5
                ],
                "time": 5,
                "keep": true,
                "async": true,
                "steps": [
                    "left:3"
                ]
            },
            {
                "type": "playSound",
                "name": "door.mp3"
            },
            {
                "type": "move",
                "loc": [
                    6,
                    6
                ],
                "time": 5,
                "keep": true,
                "async": true,
                "steps": [
                    "right:3"
                ]
            },
            {
                "type": "playSound",
                "name": "door.mp3"
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        6,
                        7
                    ]
                ],
                "time": 100,
                "async": true
            },
            {
                "type": "playSound",
                "name": "door.mp3"
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        6,
                        8
                    ]
                ],
                "time": 100,
                "async": true
            },
            {
                "type": "playSound",
                "name": "door.mp3"
            },
            {
                "type": "waitAsync"
            },
            {
                "type": "sleep",
                "time": 500
            },
            "\t[魔神武士,demon]什么？",
            "\t[hero]疾风精灵的破坏力 居然这么大？",
            "\t[疾风精灵-巡,N340]趁这些傻大个愣神 还是赶紧开溜吧",
            {
                "type": "stopSound"
            },
            {
                "type": "move",
                "loc": [
                    6,
                    3
                ],
                "time": 10,
                "steps": [
                    "down:6"
                ]
            },
            {
                "type": "moveHero",
                "time": 100,
                "steps": [
                    "down:5"
                ]
            },
            {
                "type": "resumeBgm",
                "resume": true
            },
            {
                "type": "setCurtain",
                "color": [
                    0,
                    0,
                    0,
                    1
                ],
                "time": 500,
                "keep": true
            },
            {
                "type": "show",
                "loc": [
                    [
                        4,
                        7
                    ]
                ],
                "floorId": "MT54"
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        3,
                        5
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        9,
                        6
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "setBlock",
                "number": "空气",
                "loc": [
                    [
                        4,
                        7
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "setBlock",
                "number": "demonPriest",
                "loc": [
                    [
                        6,
                        6
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "setBlock",
                "number": "demon",
                "loc": [
                    [
                        6,
                        8
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "setBlock",
                "number": "badPrincess",
                "loc": [
                    [
                        6,
                        7
                    ]
                ],
                "floorId": "MT58"
            },
            {
                "type": "changeFloor",
                "floorId": "MT54",
                "loc": [
                    3,
                    3
                ]
            },
            {
                "type": "setCurtain",
                "time": 500
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        3
                    ]
                ],
                "floorId": "MT58",
                "remove": true
            }
        ]
    },
    "changeFloor": {
        "6,9": {
            "floorId": "MT57",
            "stair": "upFloor"
        },
        "3,9": {
            "floorId": "MT59",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {
        "5,5": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:58_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:58_mzl"
            }
        ],
        "7,5": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:58_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:58_mzl"
            }
        ],
        "4,8": [
            {
                "type": "setValue",
                "name": "flag:58_mzl_2",
                "value": "3"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            }
        ],
        "8,8": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            }
        ],
        "4,4": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:58_mzl_2"
            }
        ]
    },
    "afterBattle": {
        "5,5": [
            {
                "type": "setValue",
                "name": "flag:58_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:58_Flag===1)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            4
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:58_Flag",
                        "value": "1"
                    }
                ]
            }
        ],
        "7,5": [
            {
                "type": "setValue",
                "name": "flag:58_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(flag:58_Flag===1)",
                "true": [
                    {
                        "type": "openDoor",
                        "loc": [
                            6,
                            4
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "setValue",
                        "name": "flag:58_Flag",
                        "value": "1"
                    }
                ]
            }
        ],
        "4,8": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('58_mzl_2')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"58_mzl_2\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:58_mzl_2",
                "operator": "-=",
                "value": "1"
            }
        ],
        "8,8": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('58_mzl_2')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"58_mzl_2\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:58_mzl_2",
                "operator": "-=",
                "value": "1"
            }
        ],
        "4,4": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('58_mzl_2')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"58_mzl_2\"); \t}\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:58_mzl_2/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            },
            {
                "type": "setValue",
                "name": "flag:58_mzl_2",
                "operator": "-=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,322,322,322,322,322,322,322,322,322,  4,  4],
    [  4,  4,322,441, 31,322,340,322, 31,475,322,  4,  4],
    [  4,  4,322,322,391,322, 85,322,250,322,322,  4,  4],
    [  4,  4,322,  0,  0,390,389,390,  0,  0,322,  4,  4],
    [  4,  4,322,  0,  0,  0,  0,  0,  0,  0,322,  4,  4],
    [  4,  4,322,322,365,322,322,322,365,322,322,  4,  4],
    [  4,  4,322,322,391,322,322,322,391,322,322,  4,  4],
    [  4,  4,322, 87,  0,  0, 88,322,431, 32,322,  4,  4],
    [  4,  4,322,322,322,322,322,322,322,322,322,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4]
],
    "bgmap": [

],
    "fgmap": [

],
    "downFloor": [
        5,
        9
    ],
    "upFloor": [
        4,
        9
    ],
    "bgm": "section5.mp3",
    "cannotViewMap": true
}