main.floors.MT_Veranda_Right=
{
    "floorId": "MT_Veranda_Right",
    "title": "魔塔 右阳台",
    "name": "右阳台",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:right_Flag",
            "value": "0"
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "5,6": [
            {
                "type": "if",
                "condition": "(flag:right_Flag===0)",
                "true": [
                    "\t[前精灵长,N344]都到了吗",
                    {
                        "type": "sleep",
                        "time": 800
                    },
                    {
                        "type": "changePos",
                        "loc": [
                            4,
                            6
                        ],
                        "direction": "left"
                    },
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    {
                        "type": "setBlock",
                        "number": "jl_chaoxi",
                        "loc": [
                            [
                                3,
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                            ]
                        ],
                        "time": 500,
                        "async": true
                    },
                    {
                        "type": "setBlock",
                        "number": "jl_jifeng",
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                        "number": "jl_jue",
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                    {
                        "type": "setBlock",
                        "number": "jl_guanyu",
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                    {
                        "type": "setBlock",
                        "number": "jl_bai",
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                    {
                        "type": "setBlock",
                        "number": "N473",
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                        "time": 500,
                        "async": true
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                    {
                        "type": "setBlock",
                        "number": "jl_hudie",
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                        ],
                        "time": 500,
                        "async": true
                    },
                    {
                        "type": "waitAsync"
                    },
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    {
                        "type": "changePos",
                        "loc": [
                            4,
                            6
                        ],
                        "direction": "right"
                    },
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[前精灵长,N344]我简单说明一下现状吧",
                    "\t[前精灵长,N344]首先 魔王拥有更加高级的未知法则锁定魔塔 他会挑一个对他最有利的时间重启 届时塔内的一切都将还原\n包括他自己也会重新归来",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[hero]居然还有这种事？",
                    "\t[前精灵长,N344]魔王是魔塔的所有者 可不只是长寿或者魔力强大这么简单",
                    "\t[前精灵长,N344]现在比较棘手的是 空中区域的存在 它能提供大量的魔力 让魔王重启魔塔",
                    "\t[前精灵长,N344]如果不打败空中区域的头目 那么 魔王重启魔塔的时间会大幅度缩短 甚至魔王能做到一年后就回来",
                    "\t[hero]......",
                    "\t[潮汐精灵-月,jl_chaoxi]...",
                    "\t[hero]那 情况确实不容乐观",
                    "\t[前精灵长,N344]但如果 能打败空中区域的头目 使魔王失去魔力支援 他最快重启魔塔的时间 会被推迟到5年后",
                    "\t[hero]原来如此",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    {
                        "type": "changePos",
                        "direction": "left"
                    },
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    {
                        "type": "changePos",
                        "direction": "right"
                    },
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[hero]但空中区域的怪物真的能被战胜吗 高达2000的防御力 需要2000攻击的进攻门槛 这也太高了",
                    "\t[前精灵长,N344]不 少年 你算错了",
                    "\t[前精灵长,N344]打败空中区域的怪物 月 才是关键",
                    "\t[hero]哈基月？",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    {
                        "type": "changePos",
                        "direction": "left"
                    },
                    {
                        "type": "sleep",
                        "time": 800
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]如果初始攻击能提升到 1200左右 我的潮汐祝福 或许能让你碰触到那个门槛",
                    "\t[hero]哈基月 你这家伙",
                    "\t[hero]比起2000点攻击 1200点 确实是大幅降低了门槛 可即便如此...",
                    "\t[hero]难道说 前精灵长大人的能力 是使我初始攻击力翻倍吗",
                    "\t[前精灵长,N344]呵呵 好孩子 我要是有这个能力 那么精灵族在人类王国的地位 早就是盟友级的了",
                    "\t[前精灵长,N344]月的潮汐祝福 已经是历代精灵里 能强制提升力量中的 最高的一个了 即便如此还是有不小的副作用",
                    "\t[前精灵长,N344]不弯弯绕绕了 我没有能直接提升魔力的能力 但我能让你入侵过去的魔塔",
                    "\t[前精灵长,N344]少年 你愿意吗",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    {
                        "type": "changePos",
                        "direction": "right"
                    },
                    {
                        "type": "sleep",
                        "time": 800
                    },
                    "\t[hero]入侵过去的魔塔？",
                    "\t[前精灵长,N344]字面意思 穿越时空 回到过去",
                    "\t[hero]穿越...时空？",
                    "\t[前精灵长,N344]咳咳...重新介绍一下 我是前精灵长 也是掌握时间法则的时之精灵",
                    "\t[hero]诶？诶诶诶诶？？？",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]我的魔力所剩无几 月 如果能够提供魔力 让我启动时间法则的话 我能送你去一趟很久很久以前的魔塔",
                    "\t[潮汐精灵-月,jl_chaoxi]最高权限的时间法则 '异时空入侵' 要用在现在了吗...",
                    "\t[时之精灵,N344]作为时之精灵 虽然这种级别的 一生只能使用一次",
                    "\t[时之精灵,N344]但现在是对我们最有利的时机 如果等魔王重新回来 到时候恐怕胜算更低",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[hero]等等 先不说时之精灵大人的时间法则有多离谱 但这回到过去 不是有所谓的世界线修正之力吗",
                    "\t[时之精灵,N344]呵呵 好孩子 你怎么知道 我们是不是活在别人修正过的时空呢",
                    "\t[时之精灵,N344]不说废话了 回到遥远时期的魔塔有两个对我们有利的点",
                    "\t[时之精灵,N344]第一是少年你对魔塔了如指掌 完全记得进攻路线",
                    "\t[时之精灵,N344]第二是刚刚提到的 魔王有能力重启魔塔 但每重启一次 塔内的魔力就流失一些",
                    "\t[时之精灵,N344]其中层级越低 受魔力流失影响就越严重 这能在现在的一区和五区 红蓝宝石增加的魔力不同",
                    "\t[时之精灵,N344]但没被重启过的魔塔 没有这个坏处 无论是一区 二区 还是五区 红蓝宝石效果都是一样的 这就意味着",
                    "\t[hero]意味着 在过去的时空 通过一区的红蓝宝石 可以获得大量攻防属性对吧",
                    "\t[时之精灵,N344]理论上是的",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[hero]等等 难道说 我能把那个时空加的攻防带到这里吗？",
                    "\t[时之精灵,N344]毕竟 是一生只能使用一次的能力 跨时空掠夺魔力",
                    "\t[时之精灵,N344]魔王一直想让我对他使用 可即便是鸡吃完米 狗舔完面 火烧断锁 也不会答应他的",
                    "\t[时之精灵,N344]顺便一提 我的这项能力 曾多次被人类王国的国王觊觎 有以此为条件结盟的 也有明码出价的",
                    "\t[时之精灵,N344]但身为精灵族的一员 更愿意的是想保护精灵族的孩子们",
                    "\t[hero]...那还挺不好意思的",
                    "\t[hero]既然给我一个 chance\n那我就还你们一个 surprise\n如果真回到过去 我会尽可能的提升攻击 然后回来",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]呵呵 不亏是月看中的人 但回到过去也是有弊端的",
                    "\t[时之精灵,N344]首先 少年你回到过去的时候 无法携带半点魔力\n到时候将0攻0防 连一楼堵门的史莱姆都打不过",
                    "\t[hero]... 0攻0防 连史莱姆都打不过的话 那游戏结束了",
                    "\t[时之精灵,N344]现在 需要微风精灵 花之精灵 甚至白精灵 的帮助 需要你们当中的一位 协助勇者回一趟过去 但我也是第一次使用'异时空入侵'\n会发生什么 我也不敢保证 甚至回不来 也有可能",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    {
                        "type": "changePos",
                        "loc": [
                            4,
                            6
                        ],
                        "direction": "left"
                    },
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    {
                        "type": "changePos",
                        "loc": [
                            4,
                            6
                        ],
                        "direction": "right"
                    },
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[花之精灵,N473]让我同去吧 花之祝福能使勇者攻防+${core.status.hero.linxi} 我也是能对付一些一区的怪物",
                    "\t[时之精灵,N344]这真的会有一定的危险",
                    "\t[花之精灵,N473]时之精灵大人都能做到这份上 即便是牺牲我 也没什么好可惜的",
                    "\t[hero](精灵族...)",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]那个 我不行吗？",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]月的话 先不说你得帮忙提供魔力",
                    "\t[时之精灵,N344]'异时空入侵' 必须使通过者的魔法质量 越轻越好 更通俗地说 攻击力越弱越好",
                    "\t[hero]我现在的原始攻击有${core.status.hero.atkc} 点 难道不会被判断成攻击魔力 导致很重吗",
                    "\t[时之精灵,N344]人类可以降低自身的魔力为0 这也是你将0攻0防前往过去的原因 但精灵不行 精灵的本质还是魔力 和人类的身体略有不同",
                    "\t[时之精灵,N344]当然 精灵族和人类通婚还是没有问题的",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[时之精灵,N344]精灵族和人类通婚还是没有问题的",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[时之精灵,N344]精灵族和人类通婚还是没有问题的",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[hero]...",
                    "\t[潮汐精灵-月,jl_chaoxi]...",
                    "\t[hero]不用重复这么多遍也是可以的",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]嗯 总而言之 攻击性的魔力会比普通魔力重",
                    "\t[hero]那哈基月 你很重吗",
                    "\t[潮汐精灵-月,jl_chaoxi]你才很重",
                    "\t[时之精灵,N344]让月也入侵过去的魔塔的话 那启动时间法则 消耗的魔力会变得非常恐怖 甚至我会因此丧命",
                    "\t[潮汐精灵-月,jl_chaoxi]...那我还是不去了吧",
                    "\t[时之精灵,N344]人员确定下来了的话 现在 还剩一个最大的理论威胁",
                    "\t[hero]是什么",
                    "\t[时之精灵,N344]3楼的魔王",
                    "\t[hero]过去的魔王也喜欢堵门吗？",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]我已经探查了那个时空了 魔王会稳定出现在3楼 寻找能驾驭神圣剑盾的人",
                    "\t[时之精灵,N344]但'异时空入侵'只能使用一次 我们不要赌遇到魔王会发生好事的概率",
                    "\t[时之精灵,N344]一旦被魔王缠上 那时候的你将无任何还手之力 甚至会白白浪费这一次让魔力无中生有的机会",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[hero]...",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[花之精灵,N473]...",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]...",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[hero]无法解决3楼的魔王的话 恐怕这个计划...",
                    {
                        "type": "sleep",
                        "time": 800
                    },
                    "\t[??]让我去吧",
                    "\t[潮汐精灵-月,jl_chaoxi]！",
                    {
                        "type": "show",
                        "loc": [
                            [
                                1,
                                5
                            ]
                        ],
                        "time": 500
                    },
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    {
                        "type": "changePos",
                        "loc": [
                            4,
                            6
                        ],
                        "direction": "left"
                    },
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[林溪精灵,jl_linxi]我也是精灵族的一员",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]姐姐！",
                    "\t[hero]我记得你是...",
                    "\t[时之精灵,N344]居然是...你这孩子",
                    {
                        "type": "sleep",
                        "time": 800
                    },
                    "\t[时之精灵,N344]嗯 或许 林溪精灵是更合适的人选",
                    "\t[hero]怎么了 她比花之精灵加的属性更多吗",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]...",
                    "\t[林溪精灵,jl_linxi]...",
                    "\t[花之精灵,N473]...",
                    "\t[花之精灵,N473]你这样会让 林溪精灵大人显得很呆",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]其实 姐姐是空间系法则的精灵 可以不用与怪物战斗就能获取周围的宝物",
                    "\t[hero]卧槽 有挂 那稳了",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]这样一来 入侵魔塔 有林溪精灵的帮助 绕开3楼魔王的伏击也将不是问题 ",
                    "\t[hero]听说 月的姐姐 和月的魔力等级 是同一级别的 不也会很重吗",
                    "\t[时之精灵,N344]嗯...这 该怎么向身为人类的你解释呢",
                    "\t[时之精灵,N344]魔力等级和魔法质量是两种概念 魔力等级就精灵族而言 关系到自身祝福的强弱",
                    "\t[时之精灵,N344]假设魔王的魔力等级设定为3000的话 那月的魔力等级大概是800左右 林溪精灵能达到1000左右 但白精灵、花之精灵、微风精灵 这些孩子们的魔力等级较低 大概都不超过50 ",
                    "\t[花之精灵,N473]唔",
                    "\t[白精灵,jl_bai]唔",
                    "\t[微风精灵,jl_guanyu]唔",
                    "\t[hero]问个问题 那些烦人的疾风精灵的魔力等级会是多少",
                    "\t[时之精灵,N344]零",
                    "\t[疾风精灵,jl_jifeng]唔",
                    "\t[时之精灵,N344]但按魔法质量重新排序的话 会变成魔王最重 其次是月 其次是白精灵、花之精灵这些孩子 最后才是林溪精灵 甚至魔力等级为0的疾风精灵 都没林溪精灵轻",
                    "\t[时之精灵,N344]原因就是 林溪精灵几乎没有战斗能力 充其量对付史莱姆级别的怪 ",
                    "\t[林溪精灵,jl_linxi]...",
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    {
                        "type": "animate",
                        "name": "han",
                        "loc": [
                            4,
                            6
                        ]
                    },
                    {
                        "type": "sleep",
                        "time": 500
                    },
                    "\t[时之精灵,N344]虽然 花之精灵 白精灵 微风精灵这些孩子们都满足时间法则的条件 但林溪精灵更有保障一些",
                    "\t[hero]空间法则 外挂 我懂",
                    "\t[时之精灵,N344]入侵遥远的过去 我也不知道会发生什么 我们都不在你身边无法帮你 一切都只能靠你自己",
                    "\t[hero]只要进入魔塔后 我的属性提升上来 应该就有自保能力",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[时之精灵,N344]你需要尽可能的少受伤 在那个时空 你受到的所有伤害 都会减少时间法则提供给你的魔力 也就是生命",
                    "\t[时之精灵,N344]更通俗地说明就是 你会拥有600点初始生命 你无法在那个时空通过红蓝饮料 使你的生命值增加",
                    "\t[hero]这下听懂了",
                    "\t[时之精灵,N344]这600点生命 就是跨越时间和空间维度 最后允许你回来的一种保护",
                    "\t[时之精灵,N344]一旦受到的总伤害超过600 你和林溪精灵将永远留在那个地方。务必记住",
                    "\t[hero]600点么...",
                    "\t[时之精灵,N344]不要觉得600点很少 这足够你影响那个时空的未来了",
                    "\t[hero]好吧",
                    {
                        "type": "sleep",
                        "time": 1000
                    },
                    "\t[潮汐精灵-月,jl_chaoxi]勇者",
                    "\t[hero]怎么了",
                    "\t[潮汐精灵-月,jl_chaoxi]...",
                    "\t[潮汐精灵-月,jl_chaoxi]一路小心",
                    {
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                        "value": "1"
                    },
                    {
                        "type": "setBlock",
                        "number": "空气",
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                            ],
                            [
                                3,
                                7
                            ],
                            [
                                1,
                                7
                            ]
                        ],
                        "time": 500
                    },
                    {
                        "type": "waitAsync"
                    },
                    {
                        "type": "show",
                        "loc": [
                            [
                                1,
                                6
                            ]
                        ],
                        "time": 300
                    }
                ],
                "false": [
                    "\t[时之精灵,N344]要前往那个时空了吗",
                    "\t[时之精灵,N344]时间法则会在你离开这个时空时 保存你现在的攻防以及生命 和所有物品",
                    {
                        "type": "choices",
                        "text": "\t[时之精灵,N344]准备好前往那个时空了吗",
                        "choices": [
                            {
                                "text": "准备好了",
                                "action": [
                                    {
                                        "type": "sleep",
                                        "time": 500
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:nowWeapon",
                                        "value": "null"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:nowShield",
                                        "value": "null"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:spaceTime",
                                        "value": "1"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:hpNum",
                                        "value": "status:hp"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:yellowKeyNum",
                                        "value": "item:yellowKey"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:blueKeyNum",
                                        "value": "item:blueKey"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:redKeyNum",
                                        "value": "item:redKey"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:moneyNum",
                                        "value": "status:money"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:luckyBoinNum",
                                        "value": "item:coin"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:superPotionNum",
                                        "value": "item:superPotion"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:centerFlyNum",
                                        "value": "item:centerFly"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:bombNum",
                                        "value": "item:bomb"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:pickaxeNum",
                                        "value": "item:pickaxe"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:snowNum",
                                        "value": "item:snow"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:upFlyNum",
                                        "value": "item:upFly"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:downFlyNum",
                                        "value": "item:downFly"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:mdefNum",
                                        "value": "status:mdef"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:hudun",
                                        "value": "0"
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "status:baiFlag",
                                        "value": "0"
                                    },
                                    {
                                        "type": "tip",
                                        "text": "物品已存储"
                                    },
                                    {
                                        "type": "sleep",
                                        "time": 500
                                    },
                                    {
                                        "type": "show",
                                        "loc": [
                                            [
                                                4,
                                                3
                                            ],
                                            [
                                                6,
                                                9
                                            ],
                                            [
                                                5,
                                                10
                                            ],
                                            [
                                                7,
                                                8
                                            ],
                                            [
                                                8,
                                                7
                                            ],
                                            [
                                                9,
                                                6
                                            ],
                                            [
                                                8,
                                                5
                                            ]
                                        ],
                                        "floorId": "MT23"
                                    },
                                    {
                                        "type": "setBlock",
                                        "number": "空气",
                                        "loc": [
                                            [
                                                3,
                                                2
                                            ]
                                        ],
                                        "floorId": "MT23"
                                    },
                                    {
                                        "type": "hide",
                                        "loc": [
                                            [
                                                11,
                                                7
                                            ]
                                        ],
                                        "floorId": "MT2",
                                        "remove": true
                                    },
                                    {
                                        "type": "show",
                                        "loc": [
                                            [
                                                3,
                                                11
                                            ]
                                        ],
                                        "floorId": "MT23"
                                    },
                                    {
                                        "type": "setCurtain",
                                        "color": [
                                            0,
                                            0,
                                            0,
                                            1
                                        ],
                                        "time": 1000,
                                        "keep": true
                                    },
                                    {
                                        "type": "sleep",
                                        "time": 1000
                                    },
                                    {
                                        "type": "hide",
                                        "loc": [
                                            [
                                                1,
                                                5
                                            ]
                                        ],
                                        "floorId": "MT_Veranda_Right",
                                        "remove": true
                                    },
                                    "\t[时之精灵,N344]祝你们好运",
                                    {
                                        "type": "setValue",
                                        "name": "flag:24_Flag",
                                        "value": "1"
                                    },
                                    {
                                        "type": "setCurtain",
                                        "color": [
                                            0,
                                            0,
                                            0
                                        ],
                                        "time": 200,
                                        "keep": true
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "floor.mp3"
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:A",
                                        "from": "1",
                                        "to": "15",
                                        "step": "1",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:A\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "floor.mp3"
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:F",
                                        "from": "16",
                                        "to": "30",
                                        "step": "1",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:F\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "floor.mp3"
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:B",
                                        "from": "33",
                                        "to": "51",
                                        "step": "3",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:B\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "floor.mp3"
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:E",
                                        "from": "54",
                                        "to": "99",
                                        "step": "3",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:E\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:C",
                                        "from": "100",
                                        "to": "300",
                                        "step": "10",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:C\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "for",
                                        "name": "temp:D",
                                        "from": "320",
                                        "to": "600",
                                        "step": "20",
                                        "data": [
                                            {
                                                "type": "function",
                                                "function": "function(){\ncore.ui.statusBar._update_props(\"回溯 \" + core.calValue(\"temp:D\") + \"年前\")\n}"
                                            },
                                            {
                                                "type": "sleep",
                                                "time": 80
                                            }
                                        ]
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "floor.mp3"
                                    },
                                    {
                                        "type": "sleep",
                                        "time": 1000
                                    },
                                    {
                                        "type": "changeFloor",
                                        "floorId": "MT101",
                                        "loc": [
                                            6,
                                            11
                                        ]
                                    },
                                    {
                                        "type": "sleep",
                                        "time": 1000
                                    },
                                    {
                                        "type": "setValue",
                                        "name": "flag:nowWeapon",
                                        "value": "'timeRule'"
                                    },
                                    {
                                        "type": "setCurtain",
                                        "time": 500
                                    },
                                    {
                                        "type": "hide",
                                        "loc": [
                                            [
                                                5,
                                                6
                                            ]
                                        ],
                                        "floorId": "MT_Veranda_Right",
                                        "remove": true
                                    }
                                ]
                            },
                            {
                                "text": "再等等",
                                "action": []
                            }
                        ]
                    }
                ]
            }
        ],
        "1,5": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[林溪精灵,jl_linxi]..."
            ]
        },
        "1,6": []
    },
    "changeFloor": {
        "1,6": {
            "floorId": "MT23",
            "loc": [
                2,
                11
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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    [140,140,140,140, 20,140,  4,  4,  4,  4,  4,  4,  4],
    [140,140,140, 20, 20,140,140,  4,  4,  4,  4,  4,  4],
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    [140, 87,  0,  0,  0,344,140,  4,  4,  4,  4,  4,  4],
    [140,  0,  0,  0, 20, 20,140,  4,  4,  4,  4,  4,  4],
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    [140,337,338,140,140,140,  4,  4,  4,  4,  4,  4,  4],
    [140,140,140,140,140,140,  4,  4,  4,  4,  4,  4,  4],
    [140,140,140,140,140,  4,  4,  4,  4,  4,  4,  4,  4]
],
    "bgmap": [
    [140,140,140,140,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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    [140,140,140,140,311,  0,  0,  0,  0,  0,  0,  0,  0],
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    "fgmap": [

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    "bgm": "end_elf.mp3",
    "cannotViewMap": true
}