main.floors.MT103=
{
    "floorId": "MT103",
    "title": "回溯 第3层",
    "name": "103",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "firstArrive": [
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "moveHero",
            "time": 200,
            "steps": [
                "right:2"
            ]
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "show",
            "loc": [
                [
                    3,
                    11
                ]
            ],
            "time": 300
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "left"
        },
        {
            "type": "sleep",
            "time": 500
        },
        "\t[hero]前面就是魔王的伏击点了",
        "\t[林溪精灵,jl_linxi]我去中伏 引开魔王 10点魔力 足够我逃出来",
        {
            "type": "move",
            "loc": [
                3,
                11
            ],
            "time": 500,
            "keep": true,
            "steps": [
                "right:2"
            ]
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "right"
        },
        "\t[hero]等等 月的姐姐",
        "\t[hero]......",
        "\t[hero]...",
        "\t[hero]我有一计",
        "\t[林溪精灵,jl_linxi]你说",
        {
            "type": "setCurtain",
            "color": [
                0,
                0,
                0,
                1
            ],
            "time": 1000,
            "keep": true
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "setCurtain",
            "time": 500
        },
        "\t[林溪精灵,jl_linxi]原来如此",
        "\t[hero]还有所谓的在3点 就是时钟的时针和分针指向",
        "\t[林溪精灵,jl_linxi]嗯",
        {
            "type": "hide",
            "loc": [
                [
                    5,
                    11
                ]
            ],
            "time": 300
        },
        "\t[hero]对了 麻烦帮忙揍一下路过的史莱姆",
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "playSound",
            "name": "attack.mp3"
        },
        {
            "type": "setBlock",
            "number": "空气",
            "loc": [
                [
                    6,
                    5
                ]
            ],
            "floorId": "MT103",
            "time": 100,
            "async": true
        },
        {
            "type": "playSound",
            "name": "jump.mp3"
        },
        {
            "type": "move",
            "loc": [
                8,
                10
            ],
            "time": 15,
            "keep": true,
            "steps": [
                "up:9"
            ]
        },
        {
            "type": "waitAsync"
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "right"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "left"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "down"
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "setCurtain",
            "color": [
                0,
                0,
                0,
                1
            ],
            "time": 1000,
            "keep": true
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "setCurtain",
            "time": 500
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "show",
            "loc": [
                [
                    5,
                    11
                ]
            ],
            "time": 300
        },
        {
            "type": "sleep",
            "time": 500
        },
        "\t[林溪精灵,jl_linxi]我回来了",
        {
            "type": "hide",
            "loc": [
                [
                    2,
                    11
                ]
            ],
            "floorId": "MT101",
            "remove": true
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                4,
                11
            ],
            "direction": "right"
        },
        {
            "type": "sleep",
            "time": 500
        },
        "\t[林溪精灵,jl_linxi]除了魔龙十分警惕 无法拿到它身后的冰冻徽章 其他的都到手了",
        "\t[hero]不愧是拥有空间法则的精灵 真是令人羡慕的能力",
        "\t[林溪精灵,jl_linxi]有一个坏消息 取上楼器的时候 惊动了魔法警卫 这个时空的魔王应该很快会警觉 高级巫师已经前往4区了 你很可能得和它战斗 ",
        "\t[hero]...这也是没有办法的事 毕竟 5区的戒备是最严格的",
        {
            "type": "setValue",
            "name": "item:fly",
            "value": "1"
        },
        "获得：\n远古的楼层传送器+1",
        {
            "type": "setValue",
            "name": "item:pickaxe",
            "value": "1"
        },
        "获得：\n破墙镐+1",
        {
            "type": "setValue",
            "name": "item:bomb",
            "value": "1"
        },
        "获得：\n炸弹+1",
        {
            "type": "setValue",
            "name": "item:centerFly",
            "value": "3"
        },
        "获得：\n中心对称瞬移+3",
        {
            "type": "setValue",
            "name": "item:upFly",
            "value": "1"
        },
        "获得：\n上楼器+1",
        {
            "type": "setValue",
            "name": "item:bigKey",
            "value": "1"
        },
        "获得：\n大黄门钥匙+1",
        {
            "type": "sleep",
            "time": 500
        },
        "\t[hero]你脸色不是很好 要去休息一下吗",
        "\t[林溪精灵,jl_linxi]不要紧 我的魔力还剩一些点 最多能给你送一把蓝钥匙或者红钥匙过来 需要吗",
        "\t[hero]唔...还有一些吗 能麻烦去一趟第0层吗 在拥有如此之多的道具的情况下 现在那东西也变得有点重要了",
        "\t[hero]但它和44层异空间一样 无法通过常规手段到达",
        {
            "type": "setCurtain",
            "color": [
                0,
                0,
                0,
                1
            ],
            "time": 1000,
            "keep": true
        },
        {
            "type": "hide",
            "loc": [
                [
                    5,
                    11
                ]
            ],
            "remove": true,
            "time": 500
        },
        {
            "type": "changeFloor",
            "floorId": "MT101",
            "loc": [
                6,
                11
            ]
        },
        {
            "type": "setCurtain",
            "time": 500
        },
        {
            "type": "sleep",
            "time": 1000
        },
        {
            "type": "show",
            "loc": [
                [
                    6,
                    10
                ]
            ],
            "floorId": "MT101",
            "time": 300
        },
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "changePos",
            "loc": [
                6,
                11
            ],
            "direction": "up"
        },
        {
            "type": "sleep",
            "time": 500
        },
        "\t[林溪精灵,jl_linxi]得手",
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "setValue",
            "name": "item:coin",
            "value": "1"
        },
        "获得：\n幸运金币+1",
        {
            "type": "sleep",
            "time": 1000
        },
        "\t[林溪精灵,jl_linxi]...",
        "\t[林溪精灵,jl_linxi]中心对称飞行 和空间法则很像 我用最后的魔力模仿了一些",
        "获得新的精灵祝福:\n林溪祝福使中心对称飞行额外 +3",
        {
            "type": "sleep",
            "time": 500
        },
        {
            "type": "animate",
            "name": "shuxingtisheng",
            "loc": [
                6,
                11
            ]
        },
        {
            "type": "setValue",
            "name": "item:centerFly",
            "operator": "+=",
            "value": "3"
        },
        {
            "type": "setValue",
            "name": "flag:nowShield",
            "value": "'linxiRule'"
        },
        {
            "type": "hide",
            "loc": [
                [
                    6,
                    10
                ]
            ],
            "remove": true,
            "time": 500
        },
        "\t[林溪精灵,jl_linxi]Zzzzz....",
        "\t[hero]...",
        "\t[hero]辛苦了 接下来就是我的回合了",
        "\t[hero]什么？为什么不让林溪精灵拿着楼层传送器每个楼层跑一趟 这样就能到达更高层？",
        "\t[hero]别说胡话了 在设定上 精灵无法使用楼层传送器",
        {
            "type": "show",
            "loc": [
                [
                    5,
                    7
                ]
            ],
            "floorId": "MT103",
            "async": true
        },
        {
            "type": "show",
            "loc": [
                [
                    5,
                    10
                ]
            ],
            "floorId": "MT103",
            "async": true
        },
        {
            "type": "waitAsync"
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "11,4": [
            "\t[hero]送我本怪物手册吧",
            "\t[老人,man]你怎么知道我有怪物手册",
            {
                "type": "setValue",
                "name": "item:book",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "hide",
                "remove": true,
                "time": 300
            }
        ],
        "3,11": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "5,10": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "5,7": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        }
    },
    "changeFloor": {
        "1,11": {
            "floorId": "MT102",
            "loc": [
                1,
                10
            ]
        },
        "11,11": {
            "floorId": "MT104",
            "loc": [
                11,
                10
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1, 21,354,  1, 21,358, 21,  1,  0,  1,  0,357,  1],
    [  1,  0,357,  1,358, 21,358,  1,  0, 81,205,  0,  1],
    [  1,217,  0,  1, 21, 22, 21,  1,  0,  1,  1,  1,  1],
    [  1, 81,  1,  1,  1,  0,  1,  1,  0,  1,  0,332,  1],
    [  1,  0,  0,205,  0,  0,201,  0,  0,  0,  0,  0,  1],
    [  1, 81,  1,  1,  0,  0,  0,  1,  0,  1,  1,  1,  1],
    [  1,209,  0,  1,  1,  1,  1,  1,  0,  1,  0,357,  1],
    [  1,  0, 21,  1,  0,  0,  0,  1,  0, 81,217, 21,  1],
    [  1,357,353,  1,  0,  0,  0,  1,  0,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,345,  1,202,  1,  0,  0,  1],
    [  1, 88,  0,348,  0,  0,  0,  1,  0, 81,  0, 87,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

],
    "downFloor": [
        2,
        11
    ],
    "upFloor": [
        10,
        11
    ],
    "bgm": "end_elf.mp3",
    "cannotViewMap": true
}