main.floors.MT61=
{
    "floorId": "MT61",
    "title": "空中 第7层",
    "name": "61",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "images": [],
    "ratio": 10,
    "defaultGround": "ground",
    "bgm": "section5.mp3",
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:61_mzl",
            "value": "4"
        }
    ],
    "eachArrive": [
        {
            "type": "if",
            "condition": "(flag:linxiFlag===1)",
            "true": [
                {
                    "type": "insert",
                    "name": "潮汐祝福变更"
                }
            ],
            "false": [
                {
                    "type": "insert",
                    "name": "潮汐祝福"
                }
            ]
        }
    ],
    "parallelDo": "",
    "events": {},
    "changeFloor": {
        "3,9": {
            "floorId": "MT60",
            "stair": "upFloor"
        },
        "9,9": {
            "floorId": "MT62",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {
        "3,4": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:61_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:61_mzl"
            }
        ],
        "4,4": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:61_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:61_mzl"
            }
        ],
        "6,4": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:61_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:61_mzl"
            }
        ],
        "7,4": [
            {
                "type": "setEnemyOnPoint",
                "name": "atk",
                "operator": "*=",
                "value": "flag:61_mzl"
            },
            {
                "type": "setEnemyOnPoint",
                "name": "def",
                "operator": "*=",
                "value": "flag:61_mzl"
            }
        ]
    },
    "afterBattle": {
        "3,4": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('61_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"61_mzl\"); \t}\n}"
            },
            {
                "type": "setValue",
                "name": "flag:61_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            }
        ],
        "4,4": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('61_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"61_mzl\"); \t}\n}"
            },
            {
                "type": "setValue",
                "name": "flag:61_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            }
        ],
        "6,4": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('61_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"61_mzl\"); \t}\n}"
            },
            {
                "type": "setValue",
                "name": "flag:61_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            }
        ],
        "8,5": [
            {
                "type": "function",
                "function": "function(){\ncore.status.hero.hp = core.status.hero.hp-core.material.enemys.E388.atk-core.material.enemys.E388.def;\n}"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E388.atk+core.material.enemys.E388.def)/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E388.atk+core.material.enemys.E388.def)/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            }
        ],
        "7,4": [
            {
                "type": "function",
                "function": "function(){\nif (core.hasFlag('61_mzl')) { \t\tcore.status.hero.hp =core.status.hero.hp-(core.material.enemys.E391.atk+core.material.enemys.E391.def)*core.getFlag(\"61_mzl\"); \t}\n}"
            },
            {
                "type": "setValue",
                "name": "flag:61_mzl",
                "operator": "-=",
                "value": "1"
            },
            {
                "type": "if",
                "condition": "(status:timeRuleFlag===1)",
                "true": [
                    {
                        "type": "setValue",
                        "name": "status:hp",
                        "operator": "+=",
                        "value": "((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)"
                    },
                    {
                        "type": "tip",
                        "text": "时间法则额外回溯了 ${((core.material.enemys.E391.atk+core.material.enemys.E391.def)*flag:61_mzl/5)} 点冰结诅咒造成的生命流失"
                    }
                ]
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,314,314,314,314,314,314,314,314,314,  4,  4],
    [  4,  4,314,447, 32,314,441,431,430,475,314,  4,  4],
    [  4,  4,314,391,391,314,391,391,314,314,314,  4,  4],
    [  4,  4,314,  0,  0,243,  0,  0,388,  0,314,  4,  4],
    [  4,  4,314,366,392,314,242,251,314,  0,314,  4,  4],
    [  4,  4,314,  0,  0,365,  0,  0,314,  0,314,  4,  4],
    [  4,  4,314,314,314,314,314,389, 82,  0,314,  4,  4],
    [  4,  4,314, 88,  0,  0,  0,  0,314, 87,314,  4,  4],
    [  4,  4,314,314,314,314,314,314,314,314,314,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4],
    [  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4,  4]
],
    "bgmap": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,311,311,  0,311,311,311,311,  0,  0,  0],
    [  0,  0,  0,311,311,  0,311,311,  0,  0,  0,  0,  0],
    [  0,  0,  0,311,311,311,311,311,311,311,  0,  0,  0],
    [  0,  0,  0,311,311,  0,  0,311,  0,311,  0,  0,  0],
    [  0,  0,  0,311,311,311,311,311,  0,311,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,311,  0,311,  0,  0,  0],
    [  0,  0,  0,  0,311,311,311,311,  0,311,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "fgmap": [

],
    "downFloor": [
        4,
        9
    ],
    "upFloor": [
        9,
        8
    ],
    "cannotViewMap": true
}