main.floors.MT48=
{
    "floorId": "MT48",
    "title": "魔塔48层",
    "name": "魔塔48层",
    "width": 13,
    "height": 13,
    "map": [
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    [10040,246,  0,  0,  1,  0,  0, 31, 31, 31,  0,  0,10042],
    [10040,  0,  0, 28,  1, 82,  1,  1,  1,  1,  1, 82,10042],
    [10040,  0,220,  0,  1,  0,  1,246,  1,246,  1,  0,10042],
    [10040,  1, 82,  1,  1,  0,  0,  0, 27,  0,  0,  0,10042],
    [10040, 32,  0,204,  0, 31,  1,246,  1,246,  1, 31,10042],
    [10040,  0,  1,  1, 81,  1,  1,  1,  1,  1,  1,  0,10042],
    [10040,207,  1,  0,219,  0,  1,  0,  0,  0,219,  0,10042],
    [10040,  0,  1, 27,  0, 31,  1,  1, 85,  1,  1,  0,10042],
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    [10040,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10042]
],
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 5,
    "defaultGround": "ground",
    "bgm": "yizhangwuqu.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "1,1": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": false,
            "opacity": 0.2,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(flag:tiaojuqing==2)",
                    "true": [
                        {
                            "type": "choices",
                            "text": "是否跳过剧情？",
                            "choices": [
                                {
                                    "text": "跳过剧情",
                                    "action": [
                                        {
                                            "type": "setBlockOpacity",
                                            "opacity": 1,
                                            "time": 200
                                        },
                                        {
                                            "type": "battle"
                                        },
                                        {
                                            "type": "hide",
                                            "remove": true
                                        },
                                        {
                                            "type": "openDoor",
                                            "loc": [
                                                8,
                                                8
                                            ]
                                        }
                                    ]
                                },
                                {
                                    "text": "不跳过剧情",
                                    "action": [
                                        {
                                            "type": "setBlockOpacity",
                                            "opacity": 1,
                                            "time": 200
                                        },
                                        "\t[魔法警卫,womanMagician]居然被你发现了",
                                        "\t[hero]？",
                                        "\t[hero]这里特么有个人？什么鬼？怎么不按套路出牌？",
                                        "\t[魔法警卫,womanMagician]不要大惊小怪，我一直在这，只要你视力没问题就能看到我...",
                                        "\t[hero]那不对啊，我也闯过这塔，为啥一次也没发现过你？",
                                        "\t[魔法警卫,womanMagician]看来你好像失忆了但又没有完全失忆。你最开始接触的魔塔，是在4399吧，虽然我这么说已经出戏了，但身为勇士的你，肯定知道魔塔的本质。",
                                        "\t[hero]啊？我还是不太懂...4399我知道，魔塔我也知道，但本质？难道不就是打败魔王冲到最高层吗？",
                                        "\t[魔法警卫,womanMagician]那我只能祝愿你找回记忆重拾本心了，我们也会尽可能帮助你，大家都怀念和勇士大战的那些日子呢。",
                                        "\t[魔法警卫,womanMagician]既然被你发现了，那么咱们来打一场吧！",
                                        "\t[魔法警卫,womanMagician]这里扯一个题外话，据说类似骰子上点数5的形状有封印魔法的效果。当你和这个区域的Boss作战的时候你最好记得这点。",
                                        "\t[魔法警卫,womanMagician]之前和我在一个房间的那个老头走的时候，硬是让我抄了50遍这句话，现在我也记住了。他还让我见到勇士后，一定要告诉他。",
                                        {
                                            "type": "animate",
                                            "name": "EMliuhan",
                                            "loc": "hero"
                                        },
                                        {
                                            "type": "battle"
                                        },
                                        {
                                            "type": "hide",
                                            "remove": true
                                        },
                                        "\t[hero]（听他这么一说...居然被你发现了我好像经常听一个人这样说，但那个人也不是魔塔里的啊...奇了怪了...很熟悉，却又什么也想不起来了。）",
                                        "\t[hero]（嘿嘿错了，只是我想多了吧...真的如此吗？这个嘿嘿错了，咋也这么耳熟能详...每当我想着否定自己的想法的时候，嘿嘿错了这四个字就是挥之不去...难道我被骑士队长传染了？）",
                                        "\t[hero]（圣剑的门开了？不是锁坏了吗？原来...那个商人说没有打不开的特殊门是这个意思，刚刚跟我战斗的魔法警卫是这机关门的守卫啊...）",
                                        {
                                            "type": "openDoor",
                                            "loc": [
                                                8,
                                                8
                                            ]
                                        }
                                    ]
                                }
                            ]
                        }
                    ],
                    "false": [
                        {
                            "type": "setBlockOpacity",
                            "opacity": 1,
                            "time": 200
                        },
                        "\t[魔法警卫,womanMagician]居然被你发现了",
                        "\t[hero]？",
                        "\t[hero]这里特么有个人？什么鬼？怎么不按套路出牌？",
                        "\t[魔法警卫,womanMagician]不要大惊小怪，我一直在这，只要你视力没问题就能看到我...",
                        "\t[hero]那不对啊，我也闯过这塔，为啥一次也没发现过你？",
                        "\t[魔法警卫,womanMagician]看来你好像失忆了但又没有完全失忆。你最开始接触的魔塔，是在4399吧，虽然我这么说已经出戏了，但身为勇士的你，肯定知道魔塔的本质。",
                        "\t[hero]啊？我还是不太懂...4399我知道，魔塔我也知道，但本质？难道不就是打败魔王冲到最高层吗？",
                        "\t[魔法警卫,womanMagician]那我只能祝愿你找回记忆重拾本心了，我们也会尽可能帮助你，大家都怀念和勇士大战的那些日子呢。",
                        "\t[魔法警卫,womanMagician]既然被你发现了，那么咱们来打一场吧！",
                        "\t[魔法警卫,womanMagician]这里扯一个题外话，据说类似骰子上点数5的形状有封印魔法的效果。当你和这个区域的Boss作战的时候你最好记得这点。",
                        "\t[魔法警卫,womanMagician]之前和我在一个房间的那个老头走的时候，硬是让我抄了50遍这句话，现在我也记住了。他还让我见到勇士后，一定要告诉他。",
                        {
                            "type": "animate",
                            "name": "EMliuhan",
                            "loc": "hero"
                        },
                        {
                            "type": "battle"
                        },
                        {
                            "type": "hide",
                            "remove": true
                        },
                        "\t[hero]（听他这么一说...居然被你发现了我好像经常听一个人这样说，但那个人也不是魔塔里的啊...奇了怪了...很熟悉，却又什么也想不起来了。）",
                        "\t[hero]（嘿嘿错了，只是我想多了吧...真的如此吗？这个嘿嘿错了，咋也这么耳熟能详...每当我想着否定自己的想法的时候，嘿嘿错了这四个字就是挥之不去...难道我被骑士队长传染了？）",
                        "\t[hero](圣剑的门开了？不是锁坏了吗？原来...那个商人说没有打不开的特殊门是这个意思，刚刚跟我战斗的魔法警卫是这机关门的守卫啊...)",
                        {
                            "type": "openDoor",
                            "loc": [
                                8,
                                8
                            ]
                        }
                    ]
                }
            ]
        }
    },
    "changeFloor": {
        "11,11": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "1,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "fgmap": [

],
    "bgmap": [
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
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    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
    "upFloor": [
        1,
        10
    ],
    "downFloor": [
        11,
        10
    ],
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {},
    "bg2map": [

],
    "fg2map": [

],
    "bg3map": [],
    "bg4map": []
}