main.floors.MT4=
{
    "floorId": "MT4",
    "title": "魔塔4层",
    "name": "魔塔4层",
    "width": 13,
    "height": 13,
    "map": [
    [10040,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10042],
    [10040,  0, 22,  0,  1,  7,131,  8,  1,  0,121,  0,10042],
    [10040, 31,  0, 21,  1, 27,  0, 28,  1, 21,  0, 34,10042],
    [10040,  0,217,  0,  1,  0,  0,  0,  1,  0,210,  0,10042],
    [10040,  1, 81,  1,  1,  1, 82,  1,  1,  1, 81,  1,10042],
    [10040, 31,  0,  0, 81,  0,202,  0,  0,209,  0, 32,10042],
    [10040,  0,  0,  0,  1,  1,  1,  1,  1,  1,  1,  1,10042],
    [10040,202,  0,201,  0,  0,  0,  0,  0,  0,  0,  0,10042],
    [10040, 81,  1,  1, 81,  1,  1,  1, 81,  1,  1, 81,10042],
    [10040,  0,  1,  0,205,  0,  1,  0,217,  0,  1,  0,10042],
    [10040,  0,  1,201,  0, 21,  1, 27,  0, 31,  1,  0,10042],
    [10040, 87,  1, 21,201, 21,  1,  0,201,  0,  1, 88,10042],
    [10040,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10041,10042]
],
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "yizhangyiqu.mp3",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "6,1": [
            {
                "type": "if",
                "condition": "core.hasItem('I1028')",
                "true": [
                    {
                        "type": "openShop",
                        "id": "shop8",
                        "open": true
                    }
                ],
                "false": [
                    {
                        "type": "openShop",
                        "id": "shop1",
                        "open": true
                    }
                ]
            }
        ],
        "10,1": [
            "\t[老头,man]钥匙可以打开门，却无法打开机关门。击败守卫可以打开机关门和铁门，却无法打开勇士心中的枷锁。",
            {
                "type": "hide",
                "remove": true,
                "time": 500
            }
        ],
        "6,3": [
            {
                "type": "if",
                "condition": "(flag:tiaojuqing==2)",
                "true": [
                    {
                        "type": "choices",
                        "text": "是否跳过剧情？",
                        "choices": [
                            {
                                "text": "跳过剧情",
                                "action": [
                                    {
                                        "type": "hide",
                                        "remove": true
                                    }
                                ]
                            },
                            {
                                "text": "不跳过剧情",
                                "action": [
                                    "\t[商店,blueShop]勇士，你居然舍得开这个蓝门了！",
                                    "\t[hero]这里有宝石诶，我当然要过来拿了。",
                                    "\t[商店,blueShop]好耿直...要不你来我这买点东西？",
                                    "\t[hero]不要，全塔的商店就你最坑，属性加的少的可怜，在你这多加几次后面我就寄了。",
                                    "\t[商店,blueShop]行吧，不加就不加吧，你能开这个蓝门过来看看我我就很高兴了，至少我还没有被完全遗忘。",
                                    "\t[hero]你是第一个商店，怎么可能会被遗忘呢。记得我小时候，我一直很好奇你是个啥玩意，还需要蓝门守着。你知道吗，在我印象里蓝钥匙非常珍贵，我宁愿开五个黄门也不想开一个蓝门。",
                                    "\t[hero]后来我知道了，你是商店，我拼命凑金币加点，好不容易打败了骷髅队长，结果就是因为在你这加的太多，二区商店需要的金币已经高到一个很离谱的程度，然后我就被石头人卡死了...",
                                    "\t[商店,blueShop]噗...",
                                    "\t[hero]不是？你笑什么？",
                                    "\t[商店,blueShop]我想起高兴的事，有个勇士钱不够买属性被石头人卡死了。",
                                    "\t[hero]我特么...嘿嘿，活该你被人遗忘。后来你的名声已经在勇士之中传开了，魔塔也被攻略了。除了大冤种没人会浪费一把蓝去开一个没用的商店的。",
                                    "\t[商店,blueShop]我靠...好气人！你宝石别想要了。我收走了！",
                                    "\t[hero]别别别，商店大哥我错了。",
                                    "\t[商店,blueShop]我还是喜欢你刚才的样子，罢了，两颗宝石吸引你过来陪我说话不亏，毕竟这么多年了。",
                                    "\t[商店,blueShop]还有，我发现了一个bug。",
                                    "\t[hero]bug？什么是bug？",
                                    "\t[商店,blueShop]啊？你连bug是什么都忘记了？",
                                    "\t[hero]感觉很熟悉...但想不起来了...",
                                    "\t[商店,blueShop]额...你慢慢想...我有个问题要请教你，你是如何确定你在你小时候遇到过我？小孩子怎么可能能来魔塔闯关啊！",
                                    {
                                        "type": "animate",
                                        "name": "E_surprise",
                                        "loc": "hero"
                                    },
                                    "\t[hero]好像...是这么个道理，小孩子怎么可能来魔塔呢...那可能是我口误了吧。",
                                    {
                                        "type": "animate",
                                        "name": "E_dots",
                                        "loc": [
                                            6,
                                            1
                                        ]
                                    },
                                    "\t[商店,blueShop]罢了...祝你后面能遇到能让你满意的商店。",
                                    {
                                        "type": "hide",
                                        "remove": true
                                    }
                                ]
                            }
                        ]
                    }
                ],
                "false": [
                    "\t[商店,blueShop]勇士，你居然舍得开这个蓝门了！",
                    "\t[hero]这里有宝石诶，我当然要过来拿了。",
                    "\t[商店,blueShop]好耿直...要不你来我这买点东西？",
                    "\t[hero]不要，全塔的商店就你最坑，属性加的少的可怜，在你这多加几次后面我就寄了。",
                    "\t[商店,blueShop]行吧，不加就不加吧，你能开这个蓝门过来看看我我就很高兴了，至少我还没有被完全遗忘。",
                    "\t[hero]你是第一个商店，怎么可能会被遗忘呢。记得我小时候，我一直很好奇你是个啥玩意，还需要蓝门守着。你知道吗，在我印象里蓝钥匙非常珍贵，我宁愿开五个黄门也不想开一个蓝门。",
                    "\t[hero]后来我知道了，你是商店，我拼命凑金币加点，好不容易打败了骷髅队长，结果就是因为在你这加的太多，二区商店需要的金币已经高到一个很离谱的程度，然后我就被石头人卡死了...",
                    "\t[商店,blueShop]噗...",
                    "\t[hero]不是？你笑什么？",
                    "\t[商店,blueShop]我想起高兴的事，有个勇士钱不够买属性被石头人卡死了。",
                    "\t[hero]我特么...嘿嘿，活该你被人遗忘。后来你的名声已经在勇士之中传开了，魔塔也被攻略了。除了大冤种没人会浪费一把蓝去开一个没用的商店的。",
                    "\t[商店,blueShop]我靠...好气人！你宝石别想要了。我收走了！",
                    "\t[hero]别别别，商店大哥我错了。",
                    "\t[商店,blueShop]我还是喜欢你刚才的样子，罢了，两颗宝石吸引你过来陪我说话不亏，毕竟这么多年了。",
                    "\t[商店,blueShop]还有，我发现了一个bug。",
                    "\t[hero]bug？什么是bug？",
                    "\t[商店,blueShop]啊？你连bug是什么都忘记了？",
                    "\t[hero]感觉很熟悉...但想不起来了...",
                    "\t[商店,blueShop]额...你慢慢想...我有个问题要请教你，你是如何确定你在你小时候遇到过我？小孩子怎么可能能来魔塔闯关啊！",
                    {
                        "type": "animate",
                        "name": "E_surprise",
                        "loc": "hero"
                    },
                    "\t[hero]好像...是这么个道理，小孩子怎么可能来魔塔呢...那可能是我口误了吧。",
                    {
                        "type": "animate",
                        "name": "E_dots",
                        "loc": [
                            6,
                            1
                        ]
                    },
                    "\t[商店,blueShop]罢了...祝你后面能遇到能让你满意的商店。",
                    {
                        "type": "hide",
                        "remove": true
                    }
                ]
            }
        ]
    },
    "changeFloor": {
        "11,11": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "1,11": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "cannotMove": {},
    "bgmap": [
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0, 17],
    [ 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17, 17]
],
    "fgmap": [

],
    "upFloor": [
        1,
        10
    ],
    "downFloor": [
        11,
        10
    ],
    "autoEvent": {},
    "beforeBattle": {},
    "cannotMoveIn": {},
    "bg2map": [

],
    "fg2map": [

],
    "bg3map": [],
    "bg4map": []
}