main.floors.MT4=
{
    "floorId": "MT4",
    "title": "第 4 层",
    "name": "4",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "T334",
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "10,6": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(blockId:10,6==='steelDoor')",
                    "true": [
                        "监狱，粉骑士刚刚被你关进去"
                    ],
                    "false": []
                }
            ]
        },
        "3,8": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(blockId:3,8==='steelDoor')",
                    "true": [
                        {
                            "type": "if",
                            "condition": "flag:剧情2",
                            "true": [
                                {
                                    "type": "setValue",
                                    "name": "flag:剧情2已过",
                                    "value": "true"
                                },
                                {
                                    "type": "choices",
                                    "text": "是否跳过剧情？",
                                    "choices": [
                                        {
                                            "text": "跳过",
                                            "action": [
                                                {
                                                    "type": "openDoor",
                                                    "loc": [
                                                        3,
                                                        8
                                                    ]
                                                },
                                                {
                                                    "type": "setBlock",
                                                    "number": "thief",
                                                    "loc": [
                                                        [
                                                            11,
                                                            8
                                                        ]
                                                    ],
                                                    "floorId": "MT92"
                                                },
                                                {
                                                    "type": "hide",
                                                    "loc": [
                                                        [
                                                            3,
                                                            9
                                                        ]
                                                    ],
                                                    "floorId": "MT4",
                                                    "remove": true
                                                },
                                                {
                                                    "type": "hide",
                                                    "loc": [
                                                        [
                                                            9,
                                                            6
                                                        ]
                                                    ],
                                                    "floorId": "MT1",
                                                    "remove": true
                                                },
                                                {
                                                    "type": "changeFloor",
                                                    "floorId": "MT1",
                                                    "loc": [
                                                        9,
                                                        6
                                                    ],
                                                    "direction": "left"
                                                }
                                            ]
                                        },
                                        {
                                            "text": "不跳过",
                                            "action": [
                                                "\t[hero]你好",
                                                "\t[无辜平民,thief]我说了我不是小偷，你们要把我怎么样？",
                                                "\t[hero]我是来救你的，不信？你看，我穿的衣服都和他们不一样",
                                                "\t[无辜平民,thief]那你是女的你穿的和他们不一样也没什么奇怪的呀",
                                                "\t[hero]你怎么一眼就看出我是女的",
                                                "\t[无辜平民,thief]你以为我傻呀？",
                                                "\t[hero]我帮你打开铁门，但是你得帮我，怎么样？",
                                                "\t[无辜平民,thief]我能相信你吗？",
                                                {
                                                    "type": "openDoor",
                                                    "loc": [
                                                        3,
                                                        8
                                                    ]
                                                },
                                                "\t[无辜平民,thief]！",
                                                "\t[无辜平民,thief]别拦着我，我要和蓝骑士拼命，他在东边森林里搜查，结果砍倒了我的宝库前面的树，本来我的宝库特别隐蔽，有条小道，他应该不能发现！但是他直接把树砍了，我的宝库就暴露了出来。他现在想霸占我的宝库，不过他应该打不开我精心设计的机关门，我想他没多久就会来这里找我，与其坐以待毙，不如我直接和他拼了！",
                                                "\t[hero]你又打不过他，要不我帮你去打，不过你得把宝库的东西借给我，等我把这栋楼塔毁灭，我就还给你",
                                                "\t[无辜平民,thief]。。。",
                                                "\t[hero]我把你先藏到安全的地方",
                                                {
                                                    "type": "setBlock",
                                                    "number": "thief",
                                                    "loc": [
                                                        [
                                                            11,
                                                            8
                                                        ]
                                                    ],
                                                    "floorId": "MT92"
                                                },
                                                {
                                                    "type": "changeFloor",
                                                    "floorId": "MT92",
                                                    "loc": [
                                                        10,
                                                        8
                                                    ]
                                                },
                                                {
                                                    "type": "hide",
                                                    "loc": [
                                                        [
                                                            3,
                                                            9
                                                        ]
                                                    ],
                                                    "floorId": "MT4",
                                                    "remove": true
                                                },
                                                {
                                                    "type": "sleep",
                                                    "time": 500
                                                },
                                                "\t[hero]他是被蓝骑士祸害的无辜平民，不过也是因蓝骑士执行搜查我们的任务所致，这个人我就先托付给你了，确保他的安全，我去东边森林看看",
                                                "\t[无辜平民,thief]那个",
                                                "\t[hero]怎么了？",
                                                "\t[无辜平民,thief]谢谢你",
                                                "\t[hero]没关系的，这都是我该做的",
                                                "\t[无辜平民,thief]emmmmmmmm，其实你不用还我宝库里的东西",
                                                "\t[小偷,thief]因为那些也是我从别人家里一点一点拿来的……",
                                                "\t[hero]那不还是小偷嘛？！",
                                                {
                                                    "type": "changeFloor",
                                                    "floorId": "MT1",
                                                    "loc": [
                                                        8,
                                                        6
                                                    ],
                                                    "direction": "right"
                                                },
                                                {
                                                    "type": "sleep",
                                                    "time": 500
                                                },
                                                "\t[hero]这个门，怎么打开呢？",
                                                {
                                                    "type": "setBlock",
                                                    "number": "blueKnight",
                                                    "loc": [
                                                        [
                                                            11,
                                                            6
                                                        ]
                                                    ],
                                                    "floorId": "MT1"
                                                },
                                                "\t[blueKnight]这小子，机关门设计得还挺复杂，看我怎么收拾他",
                                                {
                                                    "type": "move",
                                                    "loc": [
                                                        11,
                                                        6
                                                    ],
                                                    "time": 200,
                                                    "keep": true,
                                                    "steps": [
                                                        "left:1"
                                                    ]
                                                },
                                                {
                                                    "type": "openDoor",
                                                    "loc": [
                                                        9,
                                                        6
                                                    ],
                                                    "floorId": "MT1"
                                                },
                                                "\t[blueKnight]泉，你怎么在这里",
                                                {
                                                    "type": "moveHero",
                                                    "time": 200,
                                                    "steps": [
                                                        "right:1"
                                                    ]
                                                },
                                                "\t[hero]你刚刚抓了个小偷，我把他放走了",
                                                "\t[blueKnight]你？你为什么？哦！你是，哦，我知道了，我，我的保镖们怎么，我，看，飞碟！",
                                                {
                                                    "type": "changePos",
                                                    "direction": "left"
                                                },
                                                "\t[hero]什么？",
                                                {
                                                    "type": "move",
                                                    "loc": [
                                                        10,
                                                        6
                                                    ],
                                                    "time": 100,
                                                    "steps": [
                                                        "right:2"
                                                    ]
                                                }
                                            ]
                                        }
                                    ]
                                }
                            ],
                            "false": [
                                "坚硬无比的铁门，任何人也不能强行打开"
                            ]
                        }
                    ],
                    "false": []
                }
            ]
        },
        "3,4": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(blockId:3,4==='steelDoor')",
                    "true": [
                        {
                            "type": "if",
                            "condition": "flag:剧情4",
                            "true": [
                                "坚硬无比的铁门，要想通过得先问问旁边的两个守卫答不答应"
                            ],
                            "false": [
                                {
                                    "type": "if",
                                    "condition": "flag:剧情2已过",
                                    "true": [
                                        "坚硬无比的铁门，即使并没有关押任何人，望过去也会感到一阵阴森"
                                    ],
                                    "false": [
                                        "坚硬无比的铁门，任何人也不能强行打开"
                                    ]
                                }
                            ]
                        }
                    ],
                    "false": []
                }
            ]
        },
        "7,8": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "(blockId:7,8==='steelDoor')",
                    "true": [
                        {
                            "type": "if",
                            "condition": "flag:剧情4已过",
                            "true": [
                                "坚硬无比的铁门，但看起来不会再关押任何人"
                            ],
                            "false": [
                                {
                                    "type": "if",
                                    "condition": "flag:剧情2已过",
                                    "true": [
                                        "坚硬无比的铁门，即使并没有关押任何人，望过去也会感到一阵阴森"
                                    ],
                                    "false": [
                                        "坚硬无比的铁门，任何人也不能强行打开"
                                    ]
                                }
                            ]
                        }
                    ],
                    "false": []
                }
            ]
        },
        "3,2": [
            {
                "type": "if",
                "condition": "(blockId:3,2==='N437')",
                "true": [
                    {
                        "type": "choices",
                        "text": "是否跳过剧情？",
                        "choices": [
                            {
                                "text": "跳过",
                                "action": []
                            },
                            {
                                "text": "不跳过",
                                "action": [
                                    "\t[hero]你好，这位红衣服的勇士，我来营救你了",
                                    "\t[红勇士,N437]你是谁？",
                                    "\t[hero]我是勇士们安插到这里的内应啊，我当年秘密杀死了国王亲自派来的人，然后打扮成他的模样来到了这里，这里的骑士队长，没有发现我是卧底，非常好骗",
                                    "\t[红勇士,N437]这么厉害啊",
                                    "\t[hero]你为什么被抓了呢？",
                                    "\t[红勇士,N437]我在西边碰到了一伙人，好像是绿骑士带着一堆发着圣洁的白光的人往这边来，结果我偷听他们说话的时候被发现了，就被他们绑了送到监狱来了",
                                    "\t[hero]看来绿骑士已经把圣骑士援军带过来了，话说他们为什么不直接在那儿把你干掉呢？",
                                    "\t[红勇士,N437]他们其实也就在楼塔西边门口了，我看绿骑士好像还带了把绿钥匙",
                                    "\t[hero]原来他把绿钥匙带走了啊",
                                    "\t[hero]那这么说来，西边的门已经开着了？",
                                    "\t[红勇士,N437]对，他们的前锋已经到门口了",
                                    "\t[hero]你先想办法溜到北边去，给其他勇士们报信，我知道这里的公主是假公主，是骗我们的，不要将注意力集中在这里了，国王藏在瑞河塔，你快去让勇士们攻打",
                                    "\t[红勇士,N437]北门打得开吗？",
                                    "\t[hero]你傻呀！北门打不开，你不会从别的门出去从塔外绕过去吗！",
                                    "\t[红勇士,N437]对哦！",
                                    "\t[红勇士,N437]那你怎么办",
                                    "\t[hero]这个塔我会处理完的，事实上我已经处理得差不多了，只要把援军干掉……",
                                    "\t[红勇士,N437]加油啊"
                                ]
                            }
                        ]
                    },
                    {
                        "type": "hide",
                        "loc": [
                            [
                                3,
                                6
                            ]
                        ],
                        "floorId": "MT1",
                        "remove": true
                    },
                    {
                        "type": "setValue",
                        "name": "flag:剧情4已过",
                        "value": "true"
                    },
                    {
                        "type": "hide",
                        "remove": true
                    }
                ],
                "false": []
            }
        ]
    },
    "changeFloor": {
        "11,11": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "11,1": {
            "floorId": ":next",
            "stair": "downFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "2,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT4_3_4",
                "operator": "+=",
                "value": "1"
            }
        ],
        "4,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT4_3_4",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "3,4": {
            "0": {
                "condition": "flag:door_MT4_3_4==2",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT4_3_4",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            },
            "1": null
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [140,140,140,140,140,140,140,140,140,140,140,140,140],
    [140,140,140,140,140,140,140,140,140,140,140, 87,140],
    [140,140,  0,  0,  0,140,  0,351,  0,140,140,  0,140],
    [140,140,  0,  0,  0,140,  0,  0,  0,140,140,  0,140],
    [140,140,140, 86,140,140,140, 86,140,140,140,  0,140],
    [140,140,  0,  0,  0,  0,  0,  0,  0,140,140,  0,140],
    [140,140,  0,  0,  0,  0,  0,  0,  0, 86, 86,  0,140],
    [140,140,  0,  0,  0,  0,  0,  0,  0,140,140,  0,140],
    [140,140,140, 86,140,140,140, 86,140,140,140,  0,140],
    [140,140,  0,  0,  0,140,  0,  0,  0,140,140,  0,140],
    [140,140,  0,  0,  0,140,  0,  0,  0,140,140,  0,140],
    [140,140,140,140,140,140,140,140,140,140,140, 88,140],
    [140,140,140,140,140,140,140,140,140,140,140,140,140]
],
    "bgmap": [

],
    "fgmap": [

],
    "upFloor": [
        11,
        2
    ],
    "downFloor": [
        11,
        10
    ]
}