main.floors.MT20=
{
    "floorId": "MT20",
    "title": "主塔 20 层",
    "name": "20",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": false,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "UnderwaterInside.mp3",
    "firstArrive": [
        "\t[骑士队长,yellowKnight]你是……游客？",
        "\t[骑士队长,yellowKnight]抱歉，这一层我还没有整理好。\n\n如果你希望的话，我可以做你的对手。",
        "\t[骑士队长,yellowKnight]咦？你看起来\r[gold]刚经历了一场大战\r[gold]啊。\n\n是一口气走到这里来的吗？了不起。",
        "\t[骑士队长,yellowKnight]这样吧，我允许你\r[gold]直接提交成绩\r[gold]。\n\n如果你仍然希望与我比试，我不会借助任何外部工具，我们真刀真枪地干一把。"
    ],
    "eachArrive": [
        {
            "type": "if",
            "condition": "flag:打败骑士队长",
            "true": [
                {
                    "type": "setBlock",
                    "number": "specialDoor",
                    "loc": [
                        [
                            6,
                            5
                        ]
                    ],
                    "floorId": "MT20"
                }
            ]
        }
    ],
    "parallelDo": "",
    "events": {
        "6,4": [
            "\t[奇怪的橘子,N348]你们为什么不等我下楼再打……\n\n不管怎样，前方就是终点了。恭喜你完成了全部体验项目！",
            "\t[奇怪的橘子,N348]等我们开发地下景区以后，将联系您再次前来游玩！感激不尽。",
            {
                "type": "hide",
                "remove": true,
                "time": 300
            }
        ],
        "6,7": [
            {
                "type": "setValue",
                "name": "status:atk",
                "operator": "+=",
                "value": "25"
            },
            {
                "type": "hide",
                "remove": true
            }
        ],
        "9,8": [
            "\t[绿姆,N345]骑士队长骑士人很好，但是如果提到战斗，他就会变得傻傻的。\n\n我看好你。加油哦！",
            "\t[绿姆,N345]对了，打败队长后要及时提交成绩哦！\n\n如果下楼再回来，\r[#36df35]就无法提交前20层的成绩了\r。"
        ],
        "3,8": [
            {
                "type": "if",
                "condition": "flag:Hard",
                "true": [
                    {
                        "type": "if",
                        "condition": "flag:开局拿攻击",
                        "true": [
                            {
                                "type": "win",
                                "reason": "进阶者（攻击）"
                            }
                        ],
                        "false": [
                            {
                                "type": "win",
                                "reason": "进阶者（防御）"
                            }
                        ]
                    }
                ],
                "false": [
                    {
                        "type": "win",
                        "reason": "进阶者（简单难度）"
                    }
                ]
            }
        ],
        "6,3": {
            "trigger": null,
            "enable": true,
            "noPass": false,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "if",
                    "condition": "flag:Hard",
                    "true": [
                        {
                            "type": "if",
                            "condition": "flag:开局拿攻击",
                            "true": [
                                {
                                    "type": "win",
                                    "reason": "登顶（攻击）"
                                }
                            ],
                            "false": [
                                {
                                    "type": "win",
                                    "reason": "登顶（防御）"
                                }
                            ]
                        }
                    ],
                    "false": [
                        {
                            "type": "win",
                            "reason": "登顶（简单难度）"
                        }
                    ]
                }
            ]
        },
        "6,11": [
            {
                "type": "openDoor"
            }
        ]
    },
    "changeFloor": {
        "6,10": {
            "floorId": ":before",
            "stair": "upFloor"
        },
        "6,12": {
            "floorId": "Egg2",
            "loc": [
                6,
                6
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "6,6": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_9",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "setValue",
                "name": "status:atk",
                "operator": "-=",
                "value": "25"
            },
            "\t[骑士队长,yellowKnight]恭喜你完成全部试炼！",
            "\t[骑士队长,yellowKnight]欢迎再来绿姆小塔游玩！\n\n现在，我要先回\r[gold]办公室\r休息了。",
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    4,
                    8
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        1,
                        8
                    ]
                ],
                "floorId": "Outside4",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        8
                    ]
                ],
                "floorId": "Outside4",
                "remove": true
            },
            {
                "type": "setBlock",
                "number": "yellowKnight",
                "loc": [
                    [
                        2,
                        9
                    ]
                ],
                "floorId": "Outside4"
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        6
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        7
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "setBlock",
                "number": "N356",
                "loc": [
                    [
                        11,
                        11
                    ]
                ],
                "floorId": "Secret2"
            },
            {
                "type": "show",
                "loc": [
                    [
                        11,
                        11
                    ]
                ],
                "floorId": "Secret2"
            },
            {
                "type": "hide",
                "loc": [
                    [
                        9,
                        4
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        6,
                        4
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        2,
                        4
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        3,
                        3
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        8,
                        2
                    ]
                ],
                "floorId": "Secret2",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        3
                    ]
                ],
                "floorId": "Outside3",
                "remove": true
            },
            {
                "type": "setBlock",
                "number": "vampire",
                "loc": [
                    [
                        7,
                        5
                    ]
                ],
                "floorId": "Outside3"
            },
            {
                "type": "hide",
                "remove": true,
                "time": 300
            },
            {
                "type": "comment",
                "text": "以上是彩蛋和剧情内容。下面是新版本对楼层的改动"
            },
            {
                "type": "comment",
                "text": "1. 第一层（MT0）的属性打完骑士队长可以吃了。为防止旧版本问题（以前1楼flag吃完不删除事件），到达0F后关门，以免结局提交错误。（删除54、74、58、78箭头，在原本无法到达位置加出门箭头）"
            },
            {
                "type": "hide",
                "loc": [
                    [
                        5,
                        4
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        4
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        5,
                        5
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        5
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "if",
                "condition": "flag:开局拿防御",
                "true": [
                    {
                        "type": "setBlock",
                        "number": "redGem",
                        "loc": [
                            [
                                5,
                                5
                            ]
                        ],
                        "floorId": "MT0"
                    }
                ],
                "false": [
                    {
                        "type": "setBlock",
                        "number": "blueGem",
                        "loc": [
                            [
                                7,
                                5
                            ]
                        ],
                        "floorId": "MT0"
                    }
                ]
            },
            {
                "type": "hide",
                "loc": [
                    [
                        8,
                        6
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        9,
                        6
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        10,
                        6
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        11,
                        6
                    ]
                ],
                "floorId": "MT0",
                "remove": true
            },
            {
                "type": "setBlock",
                "number": "rightPortal",
                "loc": [
                    [
                        12,
                        6
                    ]
                ],
                "floorId": "MT0"
            },
            {
                "type": "setBlock",
                "number": "sign",
                "loc": [
                    [
                        11,
                        5
                    ]
                ],
                "floorId": "MT0"
            },
            {
                "type": "setValue",
                "name": "flag:打败骑士队长",
                "value": "1"
            },
            {
                "type": "comment",
                "text": "上面这个变量在20F检测。检测成功后骑士队长处不能再提交成绩。"
            },
            {
                "type": "comment",
                "text": "2.(11F相关，暂未完成）"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "6,9": {
            "0": {
                "condition": "flag:door_MT20_6_9==1",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    {
                        "type": "openDoor"
                    },
                    {
                        "type": "setValue",
                        "name": "flag:door_MT20_6_9",
                        "operator": "=",
                        "value": "null"
                    }
                ]
            }
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  4,  4,  1, 89,  1,  4,  4,  1,  1,  1],
    [  1,  1,  1,  4,  4,  1,348,  1,  4,  4,  1,  1,  1],
    [  1,  1,  1,  4,  4,  1,  0,  1,  4,  4,  1,  1,  1],
    [  1,  1,  1,  4,  4,  1,226,  1,  4,  4,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1, 89,  0,  0,  0,  0,  0,345,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1, 85,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1, 88,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1],
    [  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1]
],
    "bgmap": [

],
    "fgmap": [

]
}