main.floors.map26_r=
{
    "floorId": "map26_r",
    "title": "KBI秘密办公室",
    "name": "KBI秘密办公室",
    "width": 13,
    "height": 13,
    "canFlyTo": false,
    "canFlyFrom": false,
    "canUseQuickShop": false,
    "cannotViewMap": false,
    "cannotMoveDirectly": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "X10007",
    "firstArrive": [
        {
            "type": "show",
            "loc": [
                [
                    10,
                    3
                ]
            ]
        },
        "密道的尽头向上延伸，通往一栋地面上的建筑。墙上和门上的徽章显示这里是王国调查局——KBI——的某个分支办公室。",
        "\t[探险家,hero]这……怎么回事？竟然是KBI办公室？要知道KBI办公室一般可是保密极高、安防极严的地方。",
        "\t[探险家,hero]只有一种解释了——深海秘会在与KBI合作！那么深海秘会做的变异体实验，KBI一定知情！",
        "\t[探险家,hero]但……他们的目的到底究竟是什么？",
        "（提示：闯入面前的办公室以推进任务线。但切记准备好足够秒杀对方的道具和脱身的道具后再进入。）"
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "10,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[探险家,hero]丽儿！你怎么在这里？你怎么被他们抓起来的？",
                {
                    "type": "if",
                    "condition": "(flag:boss3=='xiu')",
                    "true": [
                        "\t[丽儿,npc0]你离开后，有几个KBI官员和一个着绿衣的人一起闯进村子，问这问那，特别恐怖。"
                    ],
                    "false": [
                        "\t[丽儿,npc0]你离开后，有几个KBI官员和一个${core.material.enemys[flags.boss3].name}一起闯进村子，问这问那，特别恐怖。"
                    ]
                },
                "\t[丽儿,npc0]他们问谁进过那个山洞，还翻我的东西，然后看到我之前找到的笔记上写着关于山洞的东西，就把我抓走了。",
                "\t[丽儿,npc0]我好害怕，不知道他们会对我做什么。还好你来了。",
                "\t[探险家,hero]（……）",
                "\t[探险家,hero]这么说是我的行动把他们引到村里的。对不起。给你们造成了那么大的麻烦。",
                "\t[丽儿,npc0]你说对不起干什么，你可是救了我们村子的英雄呢。但那些人，我不知道他们为什么突然到处抓人。",
                {
                    "type": "if",
                    "condition": "(flag:boss3=='xiu')",
                    "true": [
                        "\t[探险家,hero]着绿衣的人……很可能就是我在山洞里碰到的深海秘会的人。深海秘会和KBI勾结……这就说得通了。"
                    ],
                    "false": [
                        "\t[探险家,hero]${core.material.enemys[flags.boss3].name}……很可能就是我在山洞里碰到的深海秘会的${flags.boss3 == 'slimelord' ? '那个家伙' : '人'}。深海秘会和KBI勾结……这就说得通了。"
                    ]
                },
                "\t[丽儿,npc0]深海秘会？那是什么？",
                "\t[探险家,hero]来不及解释了。我炸死了这个人，KBI一定会有警报，我搜一下这里的线索后我们必须立即离开。",
                "\t[探险家,hero]这里对你来说太危险了，你先用这个传送回去。我会想办法将真相公之于众。",
                {
                    "type": "hide",
                    "remove": true,
                    "time": 1000
                }
            ]
        },
        "6,5": {
            "trigger": "action",
            "enable": true,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
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                    "loc": [
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            ]
        },
        "6,7": [
            {
                "type": "insert",
                "loc": [
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            }
        ],
        "0,0": [
            {
                "type": "closeDoor",
                "id": "steelDoor",
                "loc": [
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                ]
            },
            {
                "type": "show",
                "loc": [
                    [
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                    ]
                ]
            },
            {
                "type": "if",
                "condition": "(core.status.hero.loc.y===7)",
                "true": [
                    {
                        "type": "moveHero",
                        "time": 400,
                        "steps": [
                            "up:1"
                        ]
                    }
                ]
            },
            "\t[KBI官员,blueKing]是谁？怎么闯进来的？",
            "\t[探险家,hero]深海秘会在做的非法实验是什么情况？KBI和深海秘会在勾结什么？",
            "\t[KBI官员,blueKing]哼！勾结？深海秘会可是KBI的合作组织。我倒要问问你，你知不知道这里是什么地方？你简直是自投罗网。",
            "\t[KBI官员,blueKing]我可不管你是媒体的眼线、议会的调查团、还是……军方的卧底，大记忆恢复术自会让你招供。",
            {
                "type": "sleep",
                "time": 100
            },
            {
                "type": "switch",
                "condition": "core.status.hero.loc.y",
                "caseList": [
                    {
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                        "action": [
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                                "type": "setValue",
                                "name": "temp:X",
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                            {
                                "type": "setValue",
                                "name": "temp:Y",
                                "value": "4"
                            },
                            {
                                "type": "jump",
                                "from": [
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                                ],
                                "to": [
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                                    4
                                ],
                                "time": 500,
                                "keep": true
                            },
                            {
                                "type": "openDoor",
                                "loc": [
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                                    5
                                ],
                                "async": true
                            },
                            {
                                "type": "changePos",
                                "direction": "left"
                            },
                            {
                                "type": "playSound",
                                "name": "attack.mp3"
                            },
                            {
                                "type": "moveHero",
                                "time": 200,
                                "steps": [
                                    "backward:2",
                                    "down:1"
                                ]
                            },
                            {
                                "type": "changePos",
                                "direction": "left"
                            },
                            {
                                "type": "moveHero",
                                "time": 200,
                                "steps": [
                                    "backward:2"
                                ]
                            },
                            {
                                "type": "waitAsync"
                            }
                        ]
                    },
                    {
                        "case": "5",
                        "action": [
                            {
                                "type": "if",
                                "condition": "(core.status.hero.loc.x===5)",
                                "true": [
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                                        "type": "setValue",
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                                        "value": "4"
                                    },
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                                    {
                                        "type": "jump",
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                                        "to": [
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                                        "time": 500,
                                        "keep": true
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                                    {
                                        "type": "openDoor",
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                                        "async": true
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                                    {
                                        "type": "changePos",
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                                    {
                                        "type": "playSound",
                                        "name": "attack.mp3"
                                    },
                                    {
                                        "type": "moveHero",
                                        "time": 200,
                                        "steps": [
                                            "backward:5"
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                                    },
                                    {
                                        "type": "waitAsync"
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                                ],
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                                        "type": "setValue",
                                        "name": "temp:Y",
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                                    {
                                        "type": "openDoor",
                                        "loc": [
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                                        "async": true
                                    },
                                    {
                                        "type": "changePos",
                                        "direction": "left"
                                    },
                                    {
                                        "type": "playSound",
                                        "name": "attack.mp3"
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                                    {
                                        "type": "moveHero",
                                        "time": 200,
                                        "steps": [
                                            "backward:3"
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                                    },
                                    {
                                        "type": "setValue",
                                        "name": "temp:A",
                                        "value": "true"
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                                    {
                                        "type": "waitAsync"
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                            {
                                "type": "setValue",
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                            {
                                "type": "jump",
                                "from": [
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                                "to": [
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                                "time": 500,
                                "keep": true
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                            {
                                "type": "openDoor",
                                "loc": [
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                                "async": true
                            },
                            {
                                "type": "changePos",
                                "direction": "left"
                            },
                            {
                                "type": "playSound",
                                "name": "attack.mp3"
                            },
                            {
                                "type": "moveHero",
                                "time": 200,
                                "steps": [
                                    "backward:2",
                                    "up:1"
                                ]
                            },
                            {
                                "type": "changePos",
                                "direction": "left"
                            },
                            {
                                "type": "moveHero",
                                "time": 200,
                                "steps": [
                                    "backward:2"
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                            },
                            {
                                "type": "waitAsync"
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                        ]
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                ]
            },
            {
                "type": "stopAsync"
            },
            {
                "type": "sleep",
                "time": 500
            },
            {
                "type": "if",
                "condition": "core.hasItem('bomb')",
                "true": [
                    "\t[探险家,hero]不好！",
                    "\t[探险家,hero]（迅速掏出炸弹，点燃引信后向前掷去。）",
                    {
                        "type": "function",
                        "function": "function(){\ncore.removeItem('bomb')\n}"
                    },
                    {
                        "type": "setBlock",
                        "number": "bomb",
                        "loc": [
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                                9,
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                            ]
                        ]
                    },
                    {
                        "type": "if",
                        "condition": "temp:A",
                        "true": [
                            {
                                "type": "move",
                                "loc": [
                                    9,
                                    5
                                ],
                                "time": 100,
                                "steps": [
                                    "left:2"
                                ]
                            }
                        ],
                        "false": [
                            {
                                "type": "move",
                                "loc": [
                                    9,
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                                ],
                                "time": 50,
                                "steps": [
                                    "left:4"
                                ]
                            }
                        ]
                    },
                    {
                        "type": "sleep",
                        "time": 200
                    },
                    {
                        "type": "playSound",
                        "name": "bomb.mp3"
                    },
                    {
                        "type": "vibrate",
                        "direction": "horizontal",
                        "time": 600,
                        "speed": 10,
                        "power": 10
                    },
                    {
                        "type": "sleep",
                        "time": 200
                    },
                    "方才还盛气凌人的KBI官员在爆炸中应声倒下，奄奄一息。",
                    "\t[探险家,hero]我与媒体、议会、军方都没有关系，我只是一个想寻求真相的探险家而已。",
                    "\t[奄奄一息的KBI官员,blueKing]咳咳……你当真要与KBI为敌吗？\n我不知道你发现了什么，但我……咳咳……大约这就是我的归宿吧。那我不妨告诉你。",
                    "\t[奄奄一息的KBI官员,blueKing]深海秘会的确得到了KBI的支持，进行秘密实验。但官府……咳咳……难道就是什么好东西吗？",
                    "\t[奄奄一息的KBI官员,blueKing]还有军方，变异体实验最初就是军方秘密开展的。我们只是……咳咳……以其人之道还治其人之身罢了。",
                    "\t[奄奄一息的KBI官员,blueKing]还有军方，变异体实验最初就是军方秘密开展的。我们只是……咳咳……以其人之道还治其人之身罢了。",
                    "\t[奄奄一息的KBI官员,blueKing]我曾经是一个有理想的人，看不惯官府的腐败与军方的跋扈。刚加入KBI的时候，我还想着也许能为改善王国的现状做些什么。",
                    "\t[奄奄一息的KBI官员,blueKing]如果有机会……咳咳……我也不愿支持这些实验，但人在其中，身不由己。",
                    "\t[奄奄一息的KBI官员,blueKing]你又有什么其它办法呢？希望在KBI的支援到来前，你至少能从这里逃出去。",
                    "说完这些，眼前的KBI彻底倒在了血泊中，失去了生命迹象。",
                    {
                        "type": "hide",
                        "loc": [
                            "flags['@temp@X']",
                            "flags['@temp@Y']"
                        ],
                        "remove": true,
                        "time": 1000
                    },
                    {
                        "type": "sleep",
                        "time": 200
                    },
                    {
                        "type": "openDoor",
                        "loc": [
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                            2
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                        "async": true
                    },
                    {
                        "type": "openDoor",
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                        "async": true
                    },
                    {
                        "type": "openDoor",
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                        "async": true
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                        "async": true
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                    {
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                        "async": true
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                    {
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                        "async": true
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                    {
                        "type": "lose",
                        "reason": "没有炸弹"
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        "6,11": {
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            "data": [
                {
                    "type": "playSound",
                    "name": "error.mp3"
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                {
                    "type": "tip",
                    "text": "无法开启此门"
                }
            ]
        },
        "4,3": [
            {
                "type": "if",
                "condition": "(flag:end2<2)",
                "true": [
                    {
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            },
            "（提示：桌、柜、箱子触发的事件相同，查看一处即可。）",
            "保密级别：机密。严禁拍照！严禁外带！\n自即日起建立与深海秘会的合作关系。帮助他们的实验室推进变异体的研究。已从某个前军方负责人处获得军方拥有的资料和实验材料，这些可以提供给深海秘会。\n此外还需与他们建立秘密的联系渠道，派人随时掌握他们的实验进度。监控可能发生的泄漏事故，以便最快地控制意外情况造成的影响。",
            "保密级别：机密。严禁拍照！严禁外带！\n命令我们在媒体中的内线利用后门程序删除不当报道，对提及相关事件的报道也要限流。如果还有更多的报道，约谈几家主要媒体的负责人，必要时可以威胁他们的调查人员和记者。",
            "保密级别：绝密。仅供内部传阅！严禁拍照！严禁外带！\n（涂改的痕迹）……借助深海秘会之手除掉官府与议会中的……（涂改的痕迹）。与此同时也需掌控其成员的行动，防止其力量过大。",
            "\t[探险家,hero]所以，KBI虽然表面上与深海秘会合作，本质是要利用他们，借机清除政敌？看来整件事远比我想象的更复杂。",
            "（蒙尘的档案）\n（模糊不清）战后……激进派控制了官府的多个部门，并彻底架空了王室……军方配合开展秘密实验。保守派……我们KBI……最后的大本营。议会的情况更为复杂……独立于官府，可以用利益和胁迫掌控一部分议员……但也要培养更多能为我们所用的力量。",
            "\t[探险家,hero]也就是说，KBI试图培养和利用深海秘会的力量，控制议会的议员，从而与官府的激进派对抗。这件事的背后涉及复杂的政治斗争，不宜让自己卷入。"
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        "6,8": {
            "trigger": "action",
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                {
                    "type": "playSound",
                    "name": "error.mp3"
                },
                {
                    "type": "tip",
                    "text": "无法开启此门"
                },
                {
                    "type": "if",
                    "condition": "(core.status.hero.loc.y<=7)",
                    "true": [
                        "（提示：必须准备一个位移道具才能从这里脱身。）",
                        {
                            "type": "choices",
                            "text": "如果无法脱身，可以在此触发失败结局。",
                            "choices": [
                                {
                                    "text": "任务失败",
                                    "action": [
                                        "时间一分一秒地过去。随着警笛声接近，你知道KBI的增援已经赶到，而你来不及脱身了。",
                                        {
                                            "type": "setBlock",
                                            "number": "blueKing",
                                            "loc": [
                                                [
                                                    5,
                                                    12
                                                ],
                                                [
                                                    6,
                                                    12
                                                ],
                                                [
                                                    7,
                                                    12
                                                ]
                                            ],
                                            "time": 500
                                        },
                                        {
                                            "type": "openDoor",
                                            "loc": [
                                                6,
                                                11
                                            ]
                                        },
                                        {
                                            "type": "move",
                                            "loc": [
                                                6,
                                                12
                                            ],
                                            "time": 300,
                                            "keep": true,
                                            "async": true,
                                            "steps": [
                                                "up:3"
                                            ]
                                        },
                                        {
                                            "type": "sleep",
                                            "time": 300
                                        },
                                        {
                                            "type": "move",
                                            "loc": [
                                                5,
                                                12
                                            ],
                                            "time": 300,
                                            "keep": true,
                                            "async": true,
                                            "steps": [
                                                "right:1",
                                                "up:2",
                                                "left:1",
                                                "up:1"
                                            ]
                                        },
                                        {
                                            "type": "sleep",
                                            "time": 300
                                        },
                                        {
                                            "type": "move",
                                            "loc": [
                                                7,
                                                12
                                            ],
                                            "time": 300,
                                            "keep": true,
                                            "async": true,
                                            "steps": [
                                                "left:1",
                                                "up:2",
                                                "right:1",
                                                "up:1"
                                            ]
                                        },
                                        {
                                            "type": "sleep",
                                            "time": 300
                                        },
                                        {
                                            "type": "openDoor",
                                            "loc": [
                                                6,
                                                8
                                            ]
                                        },
                                        {
                                            "type": "waitAsync"
                                        },
                                        {
                                            "type": "stopAsync"
                                        },
                                        {
                                            "type": "sleep",
                                            "time": 500
                                        },
                                        {
                                            "type": "setCurtain",
                                            "color": [
                                                0,
                                                0,
                                                0,
                                                1
                                            ],
                                            "time": 1000,
                                            "keep": true
                                        },
                                        {
                                            "type": "lose",
                                            "reason": "无法脱身"
                                        }
                                    ]
                                },
                                {
                                    "text": "再想想",
                                    "action": []
                                }
                            ]
                        }
                    ]
                }
            ]
        }
    },
    "changeFloor": {
        "8,10": {
            "floorId": "map25_r",
            "loc": [
                8,
                0
            ]
        }
    },
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "map": [
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    [  0,  1,60102,60153,60154,60154,60154,60155,60102, 86,133,  1,  0],
    [  0,  1,60080,60081,  0,  0,  0,  0,  0, 86, 86,  1,  0],
    [  0,  1,60088,60089,  0,  0,246,  0,  0, 86,  0,  1,  0],
    [  0,  1,60096,60097,  0,  0,  0,  0,  0, 86, 86,  1,  0],
    [  0,  1,10111,10111,  0,  0,  0,  0,  0,  0,  0,  1,  0],
    [  0,  1,  1,  1,  1,  1,  0,  1,  1,  1,  1,  1,  0],
    [  0,  1,60095,  0,  0,  0,  0,  0,  0,  0,60095,  1,  0],
    [  0,  1,60103,  0,  0,  0,  0,  0, 88,  0,60103,  1,  0],
    [  0,  1,  1,  1,  1,  1, 82,  1,  1,  1,  1,  1,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "bgmap": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,60017,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "fgmap": [
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,30461,30461,30461,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
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    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
    [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0]
],
    "bgm": "bgm4.m4a",
    "cannotMoveIn": {}
}