var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"sample0",
			"sample1",
			"sample2",
			"sample3",
			"Route101",
			"OldaleTown",
			"Route103_W",
			"Route102_E",
			"Route102_W",
			"PetalburgCity",
			"Route104_S",
			"Route104_SN",
			"Route01",
			"Route02",
			"Route03",
			"WildArea",
			"FinalTrial"
		],
		"images": [
			"bg.jpg",
			"winskin.png",
			"hero.png",
			"hero2.png",
			"heroFace1.png",
			"heroFace2.png",
			"typechart.png",
			"jiakelong.png"
		],
		"tilesets": [
			"magictower.png",
			"5.png",
			"1.png"
		],
		"animates": [
			"hand",
			"sword",
			"zone"
		],
		"bgms": [
			"Bilewater.mp3",
			"HighHalls.mp3",
			"Moss-Grotto.mp3",
			"bgm.mp3"
		],
		"sounds": [
			"floor.mp3",
			"attack.mp3",
			"door.mp3",
			"item.mp3",
			"equip.mp3",
			"zone.mp3",
			"jump.mp3",
			"pickaxe.mp3",
			"bomb.mp3",
			"centerFly.mp3"
		],
		"fonts": [],
		"nameMap": {
			"背景图.jpg": "bg.jpg",
			"背景音乐.mp3": "bgm.mp3"
		},
		"levelChoose": [],
		"equipName": [
			"携带道具"
		],
		"startBgm": null,
		"styles": {
			"startBackground": "project/images/bg.jpg",
			"startVerticalBackground": "project/images/bg.jpg",
			"startLogoStyle": "color: #FFB6C1",
			"startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/materials/ground.png) repeat",
			"statusTopBackground": "url(project/materials/ground.png) repeat",
			"toolsBackground": "url(project/materials/ground.png) repeat",
			"borderColor": [
				204,
				204,
				204,
				1
			],
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"floorChangingStyle": "background-color: black; color: white",
			"font": "Verdana"
		}
	},
	"firstData": {
		"title": "宝可梦塔Demo",
		"name": "pokemon_demo",
		"version": "Ver 2.7",
		"floorId": "Route01",
		"hero": {
			"image": "hero.png",
			"animate": false,
			"name": "水跃鱼",
			"lv": 1,
			"hpmax": 20,
			"hp": 20,
			"manamax": -1,
			"mana": 9,
			"atk": 12,
			"def": 7,
			"mdef": 0,
			"money": 0,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {
					"!0": 1,
					"!1": 1,
					"!2": 1,
					"!3": 1
				},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 12
			},
			"flags": {},
			"followers": [],
			"steps": 0,
			"speed": 13,
			"type1": "Water",
			"type2": null
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "showImage",
				"code": 1,
				"image": "bg.jpg",
				"loc": [
					0,
					0
				],
				"opacity": 1,
				"time": 0
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "comment",
						"text": "给用户提供选择项，这里简单的使用了choices事件"
					},
					{
						"type": "comment",
						"text": "也可以贴按钮图然后使用等待操作来完成"
					},
					{
						"type": "choices",
						"choices": [
							{
								"text": "开始游戏",
								"action": [
									{
										"type": "comment",
										"text": "检查bgm状态，下同"
									},
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "if",
										"condition": "(main.levelChoose.length == 0)",
										"true": [
											{
												"type": "comment",
												"text": "直接开始游戏"
											}
										],
										"false": [
											{
												"type": "comment",
												"text": "动态生成难度选择项"
											},
											{
												"type": "function",
												"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}"
											}
										]
									},
									{
										"type": "hideImage",
										"code": 1,
										"time": 0
									},
									{
										"type": "comment",
										"text": "成功选择难度"
									},
									{
										"type": "break"
									}
								]
							},
							{
								"text": "读取存档",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "简单的使用“呼出读档界面”来处理"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"text": "回放录像",
								"action": [
									{
										"type": "function",
										"function": "function(){\ncore.control.checkBgm()\n}"
									},
									{
										"type": "comment",
										"text": "这段代码会弹框选择录像文件"
									},
									{
										"type": "if",
										"condition": "(!core.isReplaying())",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										]
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			}
		],
		"startText": [
			{
				"type": "comment",
				"text": "初始剧情"
			}
		],
		"shops": [
			{
				"id": "shop1",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+2*flag:shop1}金币就可以：",
				"textInList": "1F金币商店",
				"mustEnable": false,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+800",
						"need": "status:money>=20+2*flag:shop1",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+2*flag:shop1"
							},
							{
								"type": "setValue",
								"name": "flag:shop1",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "800"
							}
						]
					},
					{
						"text": "攻击+4",
						"need": "status:money>=20+2*flag:shop1",
						"action": [
							{
								"type": "comment",
								"text": "新版商店中需要手动扣减金币和增加访问次数"
							},
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+2*flag:shop1"
							},
							{
								"type": "setValue",
								"name": "flag:shop1",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "4"
							}
						]
					}
				]
			},
			{
				"id": "shop2",
				"text": "\t[贪婪之神,expShop]勇敢的武士啊, 给我一定经验就可以：",
				"textInList": "1F经验商店",
				"mustEnable": false,
				"disablePreview": true,
				"choices": [
					{
						"text": "等级+1（100经验）",
						"need": "status:exp>=100",
						"action": [
							{
								"type": "setValue",
								"name": "status:exp",
								"operator": "-=",
								"value": "100"
							},
							{
								"type": "setValue",
								"name": "status:lv",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "1000"
							}
						]
					}
				]
			},
			{
				"id": "itemShop",
				"item": true,
				"textInList": "道具商店",
				"mustEnable": false,
				"choices": [
					{
						"id": "lifeWand",
						"number": 999,
						"money": "20"
					},
					{
						"id": "SuperPotion",
						"number": 999,
						"money": "45"
					},
					{
						"id": "MaxPotion",
						"number": 999,
						"money": "888"
					},
					{
						"id": " Curse",
						"number": 1,
						"money": "40"
					},
					{
						"id": "SoftSand",
						"number": 1,
						"money": "50",
						"sell": "25"
					},
					{
						"id": "ChoiceBand",
						"number": 1,
						"money": "125",
						"sell": "63"
					},
					{
						"id": "ChoiceScarf",
						"number": 1,
						"money": "125",
						"sell": "63"
					},
					{
						"id": "MysticWater",
						"sell": "25"
					},
					{
						"id": " Earthquake",
						"number": 1,
						"money": "125"
					}
				]
			},
			{
				"id": "keyShop",
				"textInList": "回收钥匙商店",
				"mustEnable": false,
				"commonEvent": "回收钥匙商店"
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "Lv.5",
				"clear": true,
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "44",
				"title": "Lv.6",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.5 -> Lv.6\n生命+2 攻击+1 防御+1"
				]
			},
			{
				"need": "57",
				"title": "Lv.7",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.6 -> Lv.7\n生命+2 攻击+1 速度+1"
				]
			},
			{
				"need": "78",
				"title": "Lv.8",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.7 -> Lv.8\n生命+2 攻击+2 防御+1 速度+1",
					"学会了 碎岩",
					{
						"type": "function",
						"function": "function(){\ncore.getItem(\" RockSmash\");\n}"
					}
				]
			},
			{
				"need": "110",
				"title": "Lv.9",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.8 -> Lv.9\n生命+2 攻击+1 速度+1"
				]
			},
			{
				"need": "141",
				"title": "Lv.10",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.9 -> Lv.10\n生命+2 攻击+2 速度+1"
				]
			},
			{
				"need": "192",
				"title": "Lv.11",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.10 -> Lv.11\n生命+2 攻击+1 防御+1"
				]
			},
			{
				"need": "231",
				"title": "Lv.12",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.11 -> Lv.12\n生命+2 攻击+1 防御+1 速度+1",
					"学会了 落石",
					{
						"type": "function",
						"function": "function(){\ncore.getItem(\" RockThrow\");\n}"
					}
				]
			},
			{
				"need": "288",
				"title": "Lv.13",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.12 -> Lv.13\n生命+2 攻击+2 速度+1"
				]
			},
			{
				"need": "351",
				"title": "Lv.14",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.13 -> Lv.14\n生命+2 攻击+1 防御+1 速度+1"
				]
			},
			{
				"need": "423",
				"title": "Lv.15",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.14 -> Lv.15\n生命+2 攻击+2 速度+1"
				]
			},
			{
				"need": "500",
				"title": "Lv.16",
				"clear": true,
				"action": [
					{
						"type": "function",
						"function": "function(){\ncore.status.hero.name = \"沼跃鱼\"; core.status.hero.type2 = \"Ground\"; core.setHeroIcon(\"hero2.png\");\n}"
					},
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "6"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "4"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "8"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "8"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "4"
					},
					"等级 Lv.15 -> Lv.16\n恭喜，水跃鱼 进化为 沼跃鱼！\n生命+8 攻击+6 防御+4 速度+4",
					"提示：沼跃鱼在水属性的基础上，增加了地面属性为第二属性。快去查一查地面属性的相克关系吧！",
					"学会了 泥巴射击",
					{
						"type": "function",
						"function": "function(){\ncore.getItem(\" MudShot\");\n}"
					}
				]
			},
			{
				"need": "585",
				"title": "Lv.17",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.16 -> Lv.17\n生命+2 攻击+1 速度+1"
				]
			},
			{
				"need": "678",
				"title": "Lv.18",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.17 -> Lv.18\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "777",
				"title": "Lv.19",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.18 -> Lv.19\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "885",
				"title": "Lv.20",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.19 -> Lv.20\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "998",
				"title": "Lv.21",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.20 -> Lv.21\n生命+3 攻击+1 防御+1 速度+1"
				]
			},
			{
				"need": "1119",
				"title": "Lv.22",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.21 -> Lv.22\n生命+3 攻击+2 防御+1 速度+1",
					"学会了 水之波动",
					{
						"type": "function",
						"function": "function(){\ncore.getItem(\" WaterPulse\");\n}"
					}
				]
			},
			{
				"need": "1248",
				"title": "Lv.23",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.22 -> Lv.23\n生命+3 攻击+2 速度+1"
				]
			},
			{
				"need": "1383",
				"title": "Lv.24",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.23 -> Lv.24\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "1527",
				"title": "Lv.25",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.24 -> Lv.25\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "1676",
				"title": "Lv.26",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.25 -> Lv.26\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "1833",
				"title": "Lv.27",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.26 -> Lv.27\n生命+3 攻击+2 防御+1 速度+1",
					"学会了 岩崩",
					{
						"type": "function",
						"function": "function(){\ncore.getItem(\" RockSlide\");\n}"
					}
				]
			},
			{
				"need": "1998",
				"title": "Lv.28",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.27 -> Lv.28\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "2169",
				"title": "Lv.29",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.28 -> Lv.29\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "2349",
				"title": "Lv.30",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "3"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.29 -> Lv.30\n生命+3 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "2534",
				"title": "Lv.31",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.30 -> Lv.31\n生命+5 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "2727",
				"title": "Lv.32",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.31 -> Lv.32\n生命+5 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "2928",
				"title": "Lv.33",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.32 -> Lv.33\n生命+5 攻击+2 防御+1 速度+1"
				]
			},
			{
				"need": "3135",
				"title": "Lv.34",
				"clear": true,
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "2"
					},
					{
						"type": "setValue",
						"name": "status:hpmax",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:hp",
						"operator": "+=",
						"value": "5"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "1"
					},
					{
						"type": "setValue",
						"name": "status:mana",
						"operator": "+=",
						"value": "1"
					},
					"等级 Lv.33 -> Lv.34\n生命+5 攻击+2 防御+1 速度+1"
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 10,
		"weakValue": 20,
		"redGem": 3,
		"blueGem": 3,
		"greenGem": 5,
		"redPotion": 20,
		"bluePotion": 250,
		"yellowPotion": 500,
		"greenPotion": 800,
		"breakArmor": 0.9,
		"counterAttack": 0.1,
		"purify": 3,
		"hatred": 2,
		"animateSpeed": 400,
		"statusCanvasRowsOnMobile": 3
	},
	"flags": {
		"statusBarItems": [
			"enableFloor",
			"enableName",
			"enableLv",
			"enableHP",
			"enableMana",
			"enableAtk",
			"enableDef",
			"enableMoney",
			"enableExp",
			"enableLevelUp",
			"levelUpLeftMode",
			"enableSkill"
		],
		"flyNearStair": true,
		"flyRecordPosition": false,
		"steelDoorWithoutKey": false,
		"itemFirstText": false,
		"equipboxButton": false,
		"enableAddPoint": false,
		"enableNegativeDamage": true,
		"betweenAttackMax": false,
		"useLoop": true,
		"startUsingCanvas": false,
		"statusCanvas": false,
		"displayEnemyDamage": true,
		"displayCritical": false,
		"displayExtraDamage": true,
		"enableGentleClick": true,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"disableShopOnDamage": false,
		"blurFg": false,
		"typeChart": {
			"Rock": {
				"Fighting": 0.5,
				"Flying": 2,
				"Ground": 0.5,
				"Bug": 2,
				"Steel": 0.5,
				"Fire": 2,
				"Ice": 2
			},
			"Fighting": {
				"Rock": 2,
				"Normal": 2,
				"Flying": 0.5,
				"Poison": 0.5,
				"Bug": 0.5,
				"Ghost": 0,
				"Steel": 2,
				"Psychic": 0.5,
				"Ice": 2,
				"Dark": 2,
				"Fairy": 0.5
			},
			"Electric": {
				"Flying": 2,
				"Ground": 0,
				"Water": 2,
				"Grass": 0.5,
				"Electric": 0.5,
				"Dragon": 0.5
			},
			"Normal": {
				"Rock": 0.5,
				"Ghost": 0,
				"Steel": 0.5
			},
			"Water": {
				"Water": 0.5,
				"Grass": 0.5,
				"Dragon": 0.5,
				"Ground": 2,
				"Fire": 2,
				"Rock": 2
			},
			"Grass": {
				"Bug": 0.5,
				"Poison": 0.5,
				"Flying": 0.5,
				"Fire": 0.5,
				"Grass": 0.5,
				"Dragon": 0.5,
				"Steel": 0.5,
				"Ground": 2,
				"Water": 2,
				"Rock": 2
			},
			"Psychic": {
				"Dark": 0,
				"Psychic": 0.5,
				"Steel": 0.5,
				"Poison": 2,
				"Fighting": 2
			},
			"Poison": {
				"Steel": 0,
				"Poison": 0.5,
				"Ground": 0.5,
				"Rock": 0.5,
				"Ghost": 0.5,
				"Grass": 2,
				"Fairy": 2
			},
			"Flying": {
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				"Rock": 0.5,
				"Bug": 2,
				"Fighting": 2,
				"Grass": 2,
				"Steel": 0.5
			},
			"Fairy": {
				"Poison": 0.5,
				"Fire": 0.5,
				"Steel": 0.5,
				"Fighting": 2,
				"Dragon": 2,
				"Dark": 2
			},
			"Fire": {
				"Fire": 0.5,
				"Water": 0.5,
				"Rock": 0.5,
				"Dragon": 0.5,
				"Bug": 2,
				"Grass": 2,
				"Ice": 2,
				"Steel": 2
			},
			"Ground": {
				"Flying": 0,
				"Bug": 0.5,
				"Grass": 0.5,
				"Poison": 2,
				"Fire": 2,
				"Electric": 2,
				"Rock": 2,
				"Steel": 2
			},
			"Ghost": {
				"Normal": 0,
				"Dark": 0.5,
				"Psychic": 2,
				"Ghost": 2
			},
			"Ice": {
				"Fire": 0.5,
				"Water": 0.5,
				"Ice": 0.5,
				"Steel": 0.5,
				"Flying": 2,
				"Ground": 2,
				"Grass": 2,
				"Dragon": 2
			},
			"Bug": {
				"Poison": 0.5,
				"Flying": 0.5,
				"Fighting": 0.5,
				"Fire": 0.5,
				"Ghost": 0.5,
				"Steel": 0.5,
				"Fairy": 0.5,
				"Grass": 2,
				"Psychic": 2,
				"Dark": 2
			},
			"Steel": {
				"Water": 0.5,
				"Fire": 0.5,
				"Electric": 0.5,
				"Steel": 0.5,
				"Ice": 2,
				"Rock": 2,
				"Fairy": 2
			},
			"Dragon": {
				"Fairy": 0,
				"Steel": 0.5,
				"Dragon": 2
			},
			"Dark": {
				"Psychic": 2,
				"Ghost": 2,
				"Fighting": 0.5,
				"Dark": 0.5,
				"Fairy": 0.5
			}
		}
	}
}