main.floors.MT20=
{
    "floorId": "MT20",
    "title": "灾厄之地 20 层",
    "name": "灾厄之地 20层",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "biaoti.mp3",
    "weather": [
        "fog",
        1
    ],
    "firstArrive": [
        {
            "type": "setValue",
            "name": "flag:区域1",
            "value": "1"
        }
    ],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "9,2": [
            "\t[老人,man]救......",
            {
                "type": "choices",
                "text": "是否花费5朵娇嫩的花救助老人",
                "choices": [
                    {
                        "text": "救！",
                        "need": "status:exp>=5",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:exp",
                                "operator": "-=",
                                "value": "5"
                            },
                            {
                                "type": "setValue",
                                "name": "flag:hd",
                                "operator": "+=",
                                "value": "5",
                                "norefresh": true
                            },
                            {
                                "type": "setValue",
                                "name": "flag:jr",
                                "operator": "+=",
                                "value": "1",
                                "norefresh": true
                            },
                            {
                                "type": "setBlock",
                                "number": "man",
                                "time": 300
                            },
                            "\t[老人,man]谢......谢谢你，作为报答，我把我知道的这个塔的消息都告诉你",
                            "\t[老人,man]这根本不是什么试炼之塔，这是个灾厄之地，在这的生物都会被这里的魔气入体，除非拥有一种名为”娇嫩的花“的神秘花朵来抵御魔气，否则迟早都会变成外面那些鬼东西",
                            "\t[老人,man]而我听说啊，这种花根本就是由死去的生物的灵魂转换而成的，也即是说，在这鬼地方想要活下去，就必须对同族下手，太残忍了，这鬼地方我可不想待了，我要离塔而去了，再见",
                            {
                                "type": "hide",
                                "remove": true,
                                "time": 300
                            }
                        ]
                    },
                    {
                        "text": "不救！",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "N660",
                                "time": 300
                            },
                            "老人完全被侵蚀了",
                            {
                                "type": "tip",
                                "text": "获得娇嫩的花*1"
                            },
                            {
                                "type": "setValue",
                                "name": "status:exp",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "hide",
                                "remove": true
                            }
                        ]
                    },
                    {
                        "text": "再说",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "exit"
                            }
                        ]
                    }
                ]
            }
        ]
    },
    "changeFloor": {
        "2,2": {
            "floorId": ":next",
            "stair": "downFloor"
        },
        "6,10": {
            "floorId": ":before",
            "stair": "upFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {
        "5,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "5,6": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "5,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "7,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "7,6": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "7,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "6,5": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ],
        "6,7": [
            {
                "type": "setValue",
                "name": "flag:door_MT20_6_8",
                "operator": "+=",
                "value": "1"
            }
        ]
    },
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {
        "6,6": {
            "0": {
                "condition": "flag:door_MT20_6_8==8",
                "currentFloor": true,
                "priority": 0,
                "delayExecute": false,
                "multiExecute": false,
                "data": [
                    "\t[骷髅队长,skeletonCaptain]哇嗄嘎，你竟然能够击败我的骷髅大军，看来我不得不亲自动手了，哇嘎嘎",
                    {
                        "type": "setBlock",
                        "number": "skeletonCaptain",
                        "time": 200
                    }
                ]
            },
            "1": null
        }
    },
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
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    [  5,  1,  0,201,  1,  1,  0,  1,  1,201,  0,  1,  5],
    [  5,  1, 81,  1,  1,  0,  0,  0,  1,  1, 81,  1,  5],
    [  5,  1,  0,  0,217,  0, 88,  0,217,  0,  0,  1,  5],
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],
    "bgmap": [

],
    "fgmap": [

],
    "bg2map": [

],
    "fg2map": [

],
    "underGround": true
}