main.floors.MT15=
{
    "floorId": "MT15",
    "title": "灾厄之地 15 层",
    "name": "灾厄之地 15层",
    "width": 13,
    "height": 13,
    "canFlyTo": true,
    "canFlyFrom": true,
    "canUseQuickShop": true,
    "cannotViewMap": false,
    "images": [],
    "ratio": 1,
    "defaultGround": "ground",
    "bgm": "biaoti.mp3",
    "weather": [
        "fog",
        1
    ],
    "firstArrive": [],
    "eachArrive": [],
    "parallelDo": "",
    "events": {
        "7,4": [
            {
                "type": "playSound",
                "name": "3F.mp3"
            },
            {
                "type": "show",
                "loc": [
                    [
                        7,
                        6
                    ]
                ],
                "time": 200
            },
            "\t[骷髅队长,skeletonCaptain]很好，你是第2个想抢我老婆的活人，但是现在游戏结束了，我将在这里亲手把你关起来！",
            "\t[hero]什么！",
            {
                "type": "show",
                "loc": [
                    [
                        6,
                        4
                    ],
                    [
                        7,
                        3
                    ],
                    [
                        8,
                        4
                    ],
                    [
                        7,
                        5
                    ],
                    [
                        6,
                        6
                    ],
                    [
                        8,
                        6
                    ]
                ],
                "time": 200
            },
            {
                "type": "setCurtain",
                "color": [
                    20,
                    20,
                    20,
                    1
                ],
                "time": 500,
                "keep": true
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        3
                    ],
                    [
                        6,
                        4
                    ],
                    [
                        8,
                        4
                    ],
                    [
                        7,
                        5
                    ],
                    [
                        7,
                        6
                    ],
                    [
                        6,
                        6
                    ],
                    [
                        8,
                        6
                    ]
                ],
                "remove": true
            },
            {
                "type": "closeDoor",
                "id": "specialDoor",
                "loc": [
                    7,
                    7
                ]
            },
            {
                "type": "playSound",
                "name": "Slash1.ogg",
                "sync": true
            },
            {
                "type": "changeFloor",
                "floorId": "MT21",
                "loc": [
                    10,
                    6
                ],
                "direction": "up"
            },
            {
                "type": "show",
                "loc": [
                    [
                        9,
                        4
                    ]
                ],
                "floorId": "MT21"
            },
            "\t[？？？]喂！",
            {
                "type": "sleep",
                "time": 200
            },
            "\t[？？？]喂！醒醒！",
            {
                "type": "setCurtain",
                "time": 200
            },
            "\t[小妖精,fairy]呜呜，大哥哥！你终于醒了！",
            "\t[hero]这？这是哪？",
            "\t[小妖精,fairy]大哥哥！你到监狱时还处在昏迷中，那堆可怕的骷髅把你扔到了这个房间里，我都吓坏了！",
            "\t[hero]这是？",
            {
                "type": "moveHero",
                "time": 50,
                "steps": [
                    "left:1"
                ]
            },
            "\t[hero]糟糕了，我们被困住了",
            "\t[小妖精,fairy]大哥哥！你不要担心，我有一把路上捡来的钥匙，可以打开这扇门，可是我太小了，够不到钥匙孔......",
            "\t[小妖精,fairy]这把钥匙就给大哥哥吧！",
            {
                "type": "setBlock",
                "number": "steelKey",
                "loc": [
                    [
                        10,
                        6
                    ]
                ],
                "floorId": "MT21",
                "time": 200
            },
            "\t[hero]那，那你怎么办",
            "\t[小妖精,fairy]没关系的大哥哥！我可以照顾好自己的！",
            "\t[hero]可是......",
            "\t[小妖精,fairy]大哥哥！",
            "\t[小妖精,fairy]公主还在等着你哦！！",
            "\t[hero]那....好吧！我一定会回来救你的！",
            "\t[小妖精,fairy]嗯嗯！",
            {
                "type": "setValue",
                "name": "flag:妖精",
                "operator": "+=",
                "value": "1"
            },
            {
                "type": "show",
                "loc": [
                    [
                        8,
                        2
                    ]
                ],
                "floorId": "MT15"
            },
            {
                "type": "show",
                "loc": [
                    [
                        9,
                        10
                    ]
                ],
                "floorId": "MT40"
            },
            {
                "type": "hide",
                "loc": [
                    [
                        7,
                        4
                    ]
                ],
                "floorId": "MT15",
                "remove": true
            },
            {
                "type": "setBlock",
                "number": "skeletonWarrior",
                "loc": [
                    [
                        6,
                        5
                    ],
                    [
                        6,
                        7
                    ]
                ],
                "floorId": "MT20"
            },
            {
                "type": "setBlock",
                "number": "skeleton",
                "loc": [
                    [
                        5,
                        5
                    ],
                    [
                        5,
                        6
                    ],
                    [
                        5,
                        7
                    ],
                    [
                        7,
                        5
                    ],
                    [
                        7,
                        6
                    ],
                    [
                        7,
                        7
                    ]
                ],
                "floorId": "MT20"
            },
            {
                "type": "setBlock",
                "number": "redDoor",
                "loc": [
                    [
                        6,
                        4
                    ],
                    [
                        6,
                        8
                    ]
                ],
                "floorId": "MT20"
            }
        ],
        "8,2": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": [
                "\t[hero]你？你怎么在这里？",
                {
                    "type": "animate",
                    "name": "sweat2",
                    "loc": [
                        8,
                        2
                    ],
                    "async": true
                },
                "\t[小妖精,fairy]当然是跑出来的啦！人家忘记自己会飞了啦~~~（QAQ）",
                "\t[hero]不是？",
                "\t[小妖精,fairy]哎呀，先别说这些了，人家看这堵墙有点松了，看我把它撬开，嘿！",
                {
                    "type": "animate",
                    "name": "hand",
                    "loc": [
                        9,
                        2
                    ]
                },
                {
                    "type": "vibrate",
                    "direction": "horizontal",
                    "time": 200,
                    "speed": 10,
                    "power": 10
                },
                {
                    "type": "openDoor",
                    "loc": [
                        9,
                        2
                    ]
                },
                "\t[hero]啊？你好厉害",
                {
                    "type": "animate",
                    "name": "sweat2",
                    "loc": [
                        8,
                        2
                    ],
                    "async": true
                },
                "\t[小妖精,fairy]不....不说这些了！我先走了！",
                {
                    "type": "move",
                    "loc": [
                        8,
                        2
                    ],
                    "time": 50,
                    "steps": [
                        "down:8",
                        "left:1"
                    ]
                },
                {
                    "type": "animate",
                    "name": "sweat",
                    "loc": "hero"
                },
                {
                    "type": "show",
                    "loc": [
                        [
                            4,
                            10
                        ]
                    ],
                    "floorId": "MT13"
                },
                {
                    "type": "hide",
                    "loc": [
                        [
                            9,
                            4
                        ]
                    ],
                    "floorId": "MT21",
                    "remove": true
                }
            ]
        },
        "7,3": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "6,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "8,4": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "7,5": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "7,6": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "6,8": [
            "\t[商人,N669]救......",
            {
                "type": "choices",
                "text": "是否花费5朵娇嫩的花救助老人",
                "choices": [
                    {
                        "text": "救！",
                        "need": "status:exp>=5",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "setValue",
                                "name": "status:exp",
                                "operator": "-=",
                                "value": "5",
                                "norefresh": true
                            },
                            {
                                "type": "setValue",
                                "name": "flag:hd",
                                "operator": "+=",
                                "value": "5",
                                "norefresh": true
                            },
                            {
                                "type": "setValue",
                                "name": "flag:jr",
                                "operator": "+=",
                                "value": "1",
                                "norefresh": true
                            },
                            {
                                "type": "setBlock",
                                "number": "trader",
                                "time": 300
                            },
                            "\t[商人,trader]谢......谢谢你，作为报答，我送你5把黄钥匙",
                            {
                                "type": "setValue",
                                "name": "item:yellowKey",
                                "operator": "+=",
                                "value": "5"
                            },
                            "\t[商人,trader]我听说这个塔有一些铁门，只有打败守门守卫才能打开它，每个铁门都会有他的守门守卫，每个守卫脚下都会踩着机关，你可以以此为辨识。当然，有些怪物可能长得太胖了挡住了机关，这或许也是个小巧（gou）思把。",
                            {
                                "type": "hide",
                                "remove": true,
                                "time": 300
                            }
                        ]
                    },
                    {
                        "text": "不救！",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "setBlock",
                                "number": "N661",
                                "time": 300
                            },
                            "商人完全被侵蚀了",
                            {
                                "type": "tip",
                                "text": "获得娇嫩的花*1"
                            },
                            {
                                "type": "setValue",
                                "name": "status:exp",
                                "operator": "+=",
                                "value": "1"
                            },
                            {
                                "type": "hide",
                                "remove": true
                            }
                        ]
                    },
                    {
                        "text": "再说",
                        "condition": "EvalString_default",
                        "action": [
                            {
                                "type": "exit"
                            }
                        ]
                    }
                ]
            }
        ],
        "8,6": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        },
        "6,6": {
            "trigger": null,
            "enable": false,
            "noPass": null,
            "displayDamage": true,
            "opacity": 1,
            "filter": {
                "blur": 0,
                "hue": 0,
                "grayscale": 0,
                "invert": false,
                "shadow": 0
            },
            "data": []
        }
    },
    "changeFloor": {
        "7,2": {
            "floorId": ":next",
            "stair": "downFloor"
        },
        "7,10": {
            "floorId": ":before",
            "stair": "upFloor"
        }
    },
    "beforeBattle": {},
    "afterBattle": {},
    "afterGetItem": {},
    "afterOpenDoor": {},
    "autoEvent": {},
    "cannotMove": {},
    "cannotMoveIn": {},
    "map": [
    [  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5],
    [  5,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  5],
    [  5,  1, 28,210,  0, 81,  0, 87,124,  1,202,  1,  5],
    [  5,  1,209,625,  0,  1,  1,209,  1,  1, 81,  1,  5],
    [  5,  1,  0,  0,201,  1,209,  0,209,  1, 81,  1,  5],
    [  5,  1, 81,  1,  1,  1,  0,209,  0,  1,  0,  1,  5],
    [  5,  1,  0,  1, 21,  1,209,211,209,  1,205,  1,  5],
    [  5,  1,201,  1, 22,  1,  1,  0,  1,  1, 81,  1,  5],
    [  5,  1,  0, 81, 21,  1,669,  0,  1,201,  0,  1,  5],
    [  5,  1,205,  1,205,  1,  1,  0, 81,  0,  1,  1,  5],
    [  5,  1,  0,217,  0,  1,201, 88,  1,217, 32,  1,  5],
    [  5,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  1,  5],
    [  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5,  5]
],
    "bgmap": [

],
    "fgmap": [

],
    "bg2map": [

],
    "fg2map": [

],
    "underGround": true
}