var data_a1e2fb4a_e986_4524_b0da_9b7ba7c0874d = 
{
	"main": {
		"floorIds": [
			"MT0",
			"MT1",
			"MT2",
			"MT3",
			"MT4",
			"MT5",
			"MT5UP",
			"MT6",
			"MT7",
			"MT8",
			"MT9",
			"MT10",
			"MT11",
			"MT12",
			"MT13",
			"MT14",
			"MT15",
			"MT16",
			"MT17",
			"MT18",
			"MT19",
			"MT20",
			"MT21",
			"MT22",
			"MT23",
			"MT24",
			"MT25",
			"MT26",
			"MT27",
			"MT28",
			"MT29",
			"MT30",
			"MT31",
			"MT32",
			"MT33",
			"MT34",
			"MT35",
			"MT36",
			"MT37",
			"MT38",
			"MT39",
			"MT40",
			"MT41",
			"MT42DOWN",
			"MT42",
			"MT43",
			"MT44",
			"MT45",
			"MT46",
			"MT47",
			"MT48",
			"MT49",
			"MT50",
			"MTZY",
			"MTSZ",
			"MTMK",
			"hc8",
			"HC1",
			"HC2",
			"kaishi"
		],
		"floorPartitions": [],
		"images": [
			"001.png",
			"002.png",
			"003.png",
			"16.png",
			"2.jpg",
			"21.png",
			"22.png",
			"23.png",
			"24.png",
			"baiju.png",
			"bg3.png",
			"blood.png",
			"brave.png",
			"cai.png",
			"chushi.png",
			"dragon.png",
			"dt.png",
			"hei.png",
			"heihero.png",
			"heihua.png",
			"hero114514.png",
			"jingwei.png",
			"jj.png",
			"jushou.png",
			"laoqi.png",
			"lu.png",
			"lulu.png",
			"lvex.png",
			"sha.png",
			"shicong.png",
			"shouren.png",
			"star.png",
			"tianqifengmian.png",
			"wang.png",
			"winskin1.png",
			"winskin2.png",
			"xi.png"
		],
		"tilesets": [
			"magictower.png",
			"5.png",
			"4.png",
			"3.png",
			"2.png",
			"1.png",
			"9.png",
			"8.png",
			"7.png",
			"6.png",
			"10.png",
			"C4.png",
			"C1.png",
			"C3.png",
			"C2.png",
			"11.png"
		],
		"animates": [
			"15",
			"38",
			"53",
			"amazed",
			"angry",
			"angry2",
			"at",
			"biteC",
			"buff",
			"bulb",
			"daihuan",
			"dark",
			"emm",
			"explosion1",
			"explosion2",
			"explosion3",
			"explosion4",
			"fire",
			"focus",
			"fret",
			"hand",
			"heal5",
			"hundun2",
			"ice",
			"jianji",
			"jianji2",
			"light1",
			"luv",
			"magicAtk",
			"recover",
			"slm",
			"status",
			"status2",
			"status3",
			"stone",
			"sward9",
			"sweat",
			"sweat2",
			"sword",
			"sword9",
			"thunder",
			"yidong",
			"yongchang",
			"zone"
		],
		"bgms": [
			"1q.mp3",
			"1q2.mp3",
			"2q.mp3",
			"3q.mp3",
			"3q2.mp3",
			"4q.mp3",
			"5q.mp3",
			"6q.mp3",
			"China-E.mp3",
			"bgm.mp3",
			"biaoti.mp3",
			"bs.mp3",
			"cb.mp3",
			"cf.mp3",
			"ct.mp3",
			"huangjin.mp3",
			"kn.mp3",
			"linghun.mp3",
			"sjs2.mp3",
			"sjs3.mp3",
			"xw.mp3",
			"zd.mp3"
		],
		"sounds": [
			"135-Light01.mp3",
			"3F.mp3",
			"Darkness3.ogg",
			"Slash1.ogg",
			"Sword5.ogg",
			"action2.mp3",
			"attack.mp3",
			"biteC.mp3",
			"bomb.mp3",
			"cancel.mp3",
			"centerFly.mp3",
			"confirm.mp3",
			"cursor.mp3",
			"door.mp3",
			"dy.mp3",
			"dz.mp3",
			"equip.mp3",
			"equip2.mp3",
			"expgem.mp3",
			"floor.mp3",
			"gem.mp3",
			"heal5.mp3",
			"heart.mp3",
			"icePickaxe.mp3",
			"item.mp3",
			"jinglian2.mp3",
			"jump.mp3",
			"ll.mp3",
			"load.mp3",
			"lvup.mp3",
			"mofa.mp3",
			"open_ui.mp3",
			"pickaxe.mp3",
			"recovery.mp3",
			"run.mp3",
			"run2.mp3",
			"save.mp3",
			"select.mp3",
			"select2.mp3",
			"shop.mp3",
			"slm.mp3",
			"st.mp3",
			"sword.ogg",
			"sword3.mp3",
			"sword5.mp3",
			"swordx.mp3",
			"wen.mp3",
			"xinxinfire.mp3",
			"xuewang.ogg",
			"zone.mp3"
		],
		"fonts": [
			"kt",
			"number"
		],
		"nameMap": {
			"确定": "confirm.mp3",
			"取消": "cancel.mp3",
			"操作失败": "error.mp3",
			"光标移动": "cursor.mp3",
			"打开界面": "open_ui.mp3",
			"读档": "load.mp3",
			"存档": "save.mp3",
			"获得道具": "item.mp3",
			"回血": "recovery.mp3",
			"炸弹": "bomb.mp3",
			"飞行器": "centerFly.mp3",
			"开关门": "door.mp3",
			"上下楼": "floor.mp3",
			"跳跃": "jump.mp3",
			"破墙镐": "pickaxe.mp3",
			"破冰镐": "icePickaxe.mp3",
			"宝石": "gem.mp3",
			"阻激夹域": "zone.mp3",
			"穿脱装备": "equip.mp3",
			"背景音乐": "bgm.mp3",
			"攻击": "attack.mp3",
			"背景图": "bg.jpg",
			"商店": "shop.mp3",
			"领域": "zone"
		},
		"levelChoose": [
			{
				"title": "故事开始",
				"name": "故事模式",
				"hard": 2,
				"color": [
					19,
					241,
					41,
					1
				],
				"action": [
					{
						"type": "setText",
						"position": "center",
						"align": "left",
						"bold": false,
						"text": [
							255,
							255,
							255,
							1
						],
						"textfont": 15,
						"time": 20
					},
					{
						"type": "setCurtain",
						"color": [
							0,
							0,
							0,
							1
						],
						"time": 500,
						"keep": true
					}
				]
			}
		],
		"equipName": [
			"武器",
			"盾牌",
			"纹章"
		],
		"startBgm": "cf.mp3",
		"styles": {
			"startBackground": "project/images/tianqifengmian.png",
			"startVerticalBackground": "project/images/tianqifengmian.png",
			"startLogoStyle": "color: black",
			"startButtonsStyle": "background-color: #32369F; opacity: 0.85; color: #FFFFFF; border: #FFFFFF 2px solid; caret-color: #FFD700;",
			"statusLeftBackground": "url(project/images/002.png) 0 0/100% 100% repeat",
			"statusTopBackground": "url(project/images/003.png) 0 0/100% 100% no-repeat",
			"toolsBackground": "black",
			"floorChangingStyle": "background-color: black; color: white",
			"statusBarColor": [
				255,
				255,
				255,
				1
			],
			"borderColor": [
				0,
				0,
				0,
				1
			],
			"selectColor": [
				255,
				215,
				0,
				1
			],
			"font": "Verdana"
		},
		"splitImages": [
			{
				"name": "dragon.png",
				"width": 384,
				"height": 96,
				"prefix": "dragon_"
			}
		]
	},
	"firstData": {
		"title": "",
		"name": "xuemeigui_breakthrough",
		"version": "Ver 2.11.0",
		"floorId": "kaishi",
		"hero": {
			"image": "brave.png",
			"animate": false,
			"name": "勇士",
			"lv": 1,
			"hpmax": 999999,
			"hp": 10000,
			"manamax": null,
			"mana": 468,
			"atk": 110,
			"def": 110,
			"mdef": 5,
			"money": 200,
			"exp": 0,
			"equipment": [],
			"items": {
				"constants": {},
				"tools": {},
				"equips": {}
			},
			"loc": {
				"direction": "up",
				"x": 6,
				"y": 11
			},
			"flags": {
				"itemDetail": true
			},
			"followers": [],
			"steps": 0
		},
		"startCanvas": [
			{
				"type": "comment",
				"text": "在这里可以用事件来自定义绘制标题界面的背景图等"
			},
			{
				"type": "comment",
				"text": "也可以直接切换到其他楼层（比如某个开始剧情楼层）进行操作。"
			},
			{
				"type": "previewUI",
				"action": [
					{
						"type": "drawImage",
						"image": "tianqifengmian.png",
						"x": 0,
						"y": 0,
						"w": 416,
						"h": 416
					},
					{
						"type": "setAttribute",
						"align": "center"
					},
					{
						"type": "fillBoldText",
						"x": "(core._PX_ || core.__PIXELS__) / 2",
						"y": 80,
						"style": [
							255,
							255,
							255,
							1
						],
						"strokeStyle": [
							0,
							0,
							0,
							1
						],
						"font": "bold 40px Verdana",
						"text": " "
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "0"
			},
			{
				"type": "comment",
				"text": "在右下方自绘一个对话框进行显示选择项"
			},
			{
				"type": "while",
				"condition": "1",
				"data": [
					{
						"type": "drawSelector",
						"image": "winskin2.png",
						"code": 1,
						"x": 286,
						"y": "245 + 36*flag:selection",
						"width": 91,
						"height": 30
					},
					{
						"type": "wait",
						"data": [
							{
								"case": "keyboard",
								"keycode": "13,32",
								"break": true,
								"action": [
									{
										"type": "switch",
										"condition": "flag:selection",
										"caseList": [
											{
												"case": "0",
												"action": [
													{
														"type": "comment",
														"text": "在“开始游戏”确定"
													},
													{
														"type": "playSound",
														"name": "select2.mp3"
													},
													{
														"type": "break",
														"n": 1
													}
												]
											},
											{
												"case": "1",
												"action": [
													{
														"type": "comment",
														"text": "在“读取存档”确定"
													},
													{
														"type": "playSound",
														"name": "select2.mp3"
													},
													{
														"type": "callLoad"
													}
												]
											},
											{
												"case": "2",
												"action": [
													{
														"type": "comment",
														"text": "在“回放录像”确定"
													},
													{
														"type": "playSound",
														"name": "select2.mp3"
													},
													{
														"type": "if",
														"condition": "(!core.isReplaying())",
														"true": [
															{
																"type": "function",
																"function": "function(){\ncore.chooseReplayFile()\n}"
															}
														]
													}
												]
											}
										]
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "38",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标上键"
									},
									{
										"type": "playSound",
										"name": "select.mp3"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 2) % 3"
									}
								]
							},
							{
								"case": "keyboard",
								"keycode": "40",
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "光标下键"
									},
									{
										"type": "playSound",
										"name": "select.mp3"
									},
									{
										"type": "setValue",
										"name": "flag:selection",
										"value": "(flag:selection + 1) % 3"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									288,
									378
								],
								"py": [
									245,
									281
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“开始游戏”"
									},
									{
										"type": "playSound",
										"name": "select2.mp3"
									},
									{
										"type": "break",
										"n": 1
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									288,
									378
								],
								"py": [
									282,
									318
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“读取存档”"
									},
									{
										"type": "playSound",
										"name": "select2.mp3"
									},
									{
										"type": "callLoad"
									}
								]
							},
							{
								"case": "mouse",
								"px": [
									288,
									378
								],
								"py": [
									319,
									355
								],
								"break": true,
								"action": [
									{
										"type": "comment",
										"text": "点击“播放录像”"
									},
									{
										"type": "playSound",
										"name": "select2.mp3"
									},
									{
										"type": "if",
										"condition": "(!core.isReplaying())",
										"true": [
											{
												"type": "function",
												"function": "function(){\ncore.chooseReplayFile()\n}"
											}
										]
									}
								]
							}
						]
					}
				]
			},
			{
				"type": "setValue",
				"name": "flag:selection",
				"value": "null"
			},
			{
				"type": "drawSelector",
				"code": 1
			},
			{
				"type": "clearMap"
			},
			{
				"type": "function",
				"function": "function(){\ncore.control.checkBgm()\n}"
			},
			{
				"type": "if",
				"condition": "(main.levelChoose.length == 0)",
				"true": [
					{
						"type": "comment",
						"text": "没有难度选择：直接开始游戏"
					}
				],
				"false": [
					{
						"type": "comment",
						"text": "难度选择：作为样例，这里只提供了一个显示选择项。"
					},
					{
						"type": "function",
						"function": "function(){\nvar choices = [];\nmain.levelChoose.forEach(function (one) {\n\tchoices.push({\n\t\t\"text\": one.title || '',\n\t\t\"action\": [\n\t\t\t{ \"type\": \"function\", \"function\": \"function() { core.status.hard = '\" + (one.name || '') + \"'; }\" }\n\t\t]\n\t});\n})\ncore.insertAction({ \"type\": \"choices\", \"choices\": choices });\n}"
					},
					{
						"type": "comment",
						"text": "你也可以仿照上面的样例进行自己创建等待用户操作来处理不同的难度分歧。\n如需自己处理，请设置 core.status.hard \n（例如，自定义js脚本：core.status.hard = 'Easy' ）"
					}
				]
			},
			{
				"type": "clearMap"
			},
			{
				"type": "comment",
				"text": "接下来会执行startText中的事件"
			},
			{
				"type": "comment",
				"text": "状态栏默认处于隐藏状态；可以使用“显示状态栏”事件进行显示。"
			}
		],
		"startText": [
			{
				"type": "setValue",
				"name": "flag:SHUIXIANHUA",
				"value": "1"
			},
			{
				"type": "setValue",
				"name": "flag:shouyu",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:lianji",
				"value": "0"
			},
			{
				"type": "setText",
				"background": "16.png",
				"time": 40
			},
			{
				"type": "playSound",
				"name": "dz.mp3"
			},
			"——王国历986年——\n\n      玄武帝国东郊，矗立着一座不知存在了多少年的神秘魔塔，终年黑雾缭绕，无人敢靠近。近日王宫突然告示：公主招亲，试炼之地正是那座神秘魔塔，唯有闯过魔塔者，才有资格迎娶公主。\n \n消息一出，举国震动，无数勇士慕名而来，齐聚王城广场，都想搏得公主青睐。\n \n勇士与公主自幼青梅竹马，心中早已心系于她。得知招亲试炼设在魔塔，他虽知凶险，却不愿退缩。怀着牵挂与决心，他也匆匆赶到广场，准备接受这场以性命为赌注的考验。",
			{
				"type": "stopSound"
			},
			{
				"type": "setText",
				"background": "16.png",
				"time": 20
			},
			{
				"type": "setGlobalAttribute",
				"name": "statusLeftBackground",
				"value": "url(project/images/bg3.png) 0 0/100% 100% repeat"
			},
			{
				"type": "setGlobalAttribute",
				"name": "statusTopBackground",
				"value": "url(project/materials/ground.png) 0 0/100% 100% repeat"
			},
			{
				"type": "showStatusBar"
			},
			{
				"type": "setValue",
				"name": "flag:statusCanvas1",
				"value": "1"
			},
			{
				"type": "setValue",
				"name": "flag:chumo",
				"value": "99"
			},
			{
				"type": "setValue",
				"name": "flag:提示",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:langlitaojin",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:louchuan",
				"value": "1"
			},
			{
				"type": "setValue",
				"name": "flag:nowWeapon",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:TC",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:TCX",
				"value": "1"
			},
			{
				"type": "setValue",
				"name": "flag:DK",
				"value": "0"
			},
			{
				"type": "setValue",
				"name": "flag:DKX",
				"value": "1"
			}
		],
		"shops": [
			{
				"id": "shop-1",
				"text": "\t[塔外商人,trader]",
				"textInList": "塔外商人",
				"mustEnable": false,
				"disablePreview": false,
				"choices": [
					{
						"text": "我要购物（限购200金币）",
						"need": "flag:塔外商人<=200",
						"action": [
							{
								"type": "insert",
								"loc": [
									6,
									3
								],
								"floorId": "MTMK"
							}
						]
					}
				]
			},
			{
				"id": "shop0",
				"item": true,
				"textInList": "道具商店",
				"use": "exp",
				"mustEnable": true,
				"choices": [
					{
						"id": "redPotion",
						"number": 10,
						"money": "5"
					},
					{
						"id": "bluePotion",
						"number": 5,
						"money": "20"
					},
					{
						"id": "yellowKey",
						"number": 10,
						"money": "10"
					},
					{
						"id": "blueKey",
						"number": 5,
						"money": "30"
					},
					{
						"id": "coin",
						"number": 1,
						"money": "100"
					},
					{
						"id": "I607",
						"number": 1,
						"money": "100"
					}
				]
			},
			{
				"id": "shop1",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "1F金币商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+${200+100*flag:xx}",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "200+100*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					},
					{
						"text": "攻击+2",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "2"
							}
						]
					},
					{
						"text": "防御+4",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "4"
							}
						]
					},
					{
						"text": "护盾+8",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "8"
							}
						]
					}
				]
			},
			{
				"id": "shop2",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "2F金币商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+${200+100*flag:xx}",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "200+100*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					},
					{
						"text": "攻击+4",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "4"
							}
						]
					},
					{
						"text": "防御+8",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "8"
							}
						]
					},
					{
						"text": "护盾+16",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "16"
							}
						]
					}
				]
			},
			{
				"id": "shop4",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "4F金币商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+${200+100*flag:xx}",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "200+100*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					},
					{
						"text": "攻击+8",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:atk",
								"operator": "+=",
								"value": "8"
							}
						]
					},
					{
						"text": "防御+16",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:def",
								"operator": "+=",
								"value": "16"
							}
						]
					},
					{
						"text": "护盾+32",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "32"
							}
						]
					}
				]
			},
			{
				"id": "shop5",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "1F贪婪商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "生命+${200+100*flag:xx}",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "status:hp",
								"operator": "+=",
								"value": "200+100*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					},
					{
						"text": "护盾+${8+2*flag:xx}",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "status:mdef",
								"operator": "+=",
								"value": "8+2*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					}
				]
			},
			{
				"id": "shop6",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "2F贪婪商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "血瓶效果增强10%",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:SHUIXIANHUA",
								"operator": "+=",
								"value": "0.1"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							}
						]
					},
					{
						"text": "使用技能消耗-10%（向下取整）",
						"need": "status:money>=20+flag:yy & flag:fh<=10",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:fh",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			},
			{
				"id": "shop7",
				"text": "\t[贪婪之神,moneyShop]勇敢的武士啊, 给我${20+flag:yy}金币就可以：",
				"textInList": "4F贪婪商店",
				"mustEnable": true,
				"disablePreview": false,
				"choices": [
					{
						"text": "技能持续回合+1",
						"need": "status:money>=20+flag:yy",
						"action": [
							{
								"type": "setValue",
								"name": "status:money",
								"operator": "-=",
								"value": "20+flag:yy"
							},
							{
								"type": "setValue",
								"name": "flag:xx",
								"operator": "+=",
								"value": "1"
							},
							{
								"type": "setValue",
								"name": "flag:yy",
								"operator": "+=",
								"value": "20*flag:xx"
							},
							{
								"type": "setValue",
								"name": "flag:jn",
								"operator": "+=",
								"value": "1"
							}
						]
					}
				]
			}
		],
		"levelUp": [
			{
				"need": "0",
				"title": "",
				"action": [
					{
						"type": "comment",
						"text": "此处是初始等级，只需填写称号"
					}
				]
			},
			{
				"need": "20",
				"title": "",
				"action": [
					{
						"type": "setValue",
						"name": "status:atk",
						"operator": "+=",
						"value": "10"
					},
					{
						"type": "setValue",
						"name": "status:def",
						"operator": "+=",
						"value": "10"
					}
				]
			},
			{
				"need": "40",
				"title": "",
				"action": [
					{
						"type": "tip",
						"text": "恭喜升级"
					}
				]
			}
		]
	},
	"values": {
		"lavaDamage": 100,
		"poisonDamage": 50,
		"weakValue": 20,
		"redGem": 1,
		"blueGem": 1,
		"greenGem": 1,
		"redPotion": 100,
		"bluePotion": 400,
		"yellowPotion": 800,
		"greenPotion": 1200,
		"breakArmor": 0.8,
		"counterAttack": 0.1,
		"purify": 1,
		"hatred": 2,
		"animateSpeed": 300,
		"moveSpeed": 100,
		"statusCanvasRowsOnMobile": 3,
		"floorChangeTime": 150
	},
	"flags": {
		"statusBarItems": [
			"enableFloor",
			"enableName",
			"enableHP",
			"enableMana",
			"enableAtk",
			"enableDef",
			"enableMDef",
			"enableMoney",
			"enableExp",
			"enableKeys"
		],
		"autoScale": false,
		"extendToolbar": true,
		"flyNearStair": true,
		"flyRecordPosition": true,
		"itemFirstText": true,
		"equipboxButton": false,
		"enableAddPoint": true,
		"enableNegativeDamage": false,
		"betweenAttackMax": true,
		"useLoop": true,
		"startUsingCanvas": true,
		"statusCanvas": true,
		"enableEnemyPoint": true,
		"enableGentleClick": true,
		"ignoreChangeFloor": true,
		"canGoDeadZone": false,
		"enableMoveDirectly": true,
		"enableRouteFolding": true,
		"disableShopOnDamage": false,
		"blurFg": true,
		"hideLeftStatusBar": false
	}
}